Summon Contract: Mice

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Summon Contract: MiceMar 24, 2021 16:46:06 GMT -5
nara iniko
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Contract Owner: Nara Iniko
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summon roster.


NAME: Ran
ELEMENT: Suiton
TYPE: Mouse
SPECS: Taijutsu Sole
RANK: D


APPEARANCE:
Ran is a small mouse only 5 inches long including his long tail. He has cream colored fur over most of his body, with a splotchy brown snout, and socks on each foot. He has small beady eyes of dark brown, and bears a number of long whiskers which are always twitching inquisitively.

He tends to wear a patch of blue cloth as a cape, and has an old dried twig to use as a walking stick. 


PERSONALITY:
Being a mouse still in his youth, Ran is energetic and curious. He is constantly gnawing on anything he can get his teeth on, and loves exploring new areas. While he’s not the bravest mouse, as prone to hiding in shadows as the rest of his kind, he is still foolhardy enough to venture out even during daylight hours. Still, he tends to keep his distance from other living things, and focus on the untold riches hidden away in cabinets and boxes.

He’s always hungry, and is easily plied with seeds and nuts. An overtly friendly mouse to a fault, Ran just wants to make friends, eat, and explore new places he’s never been before. Coming home with some new found treasure is always a bonus.


ABILITIES:
Stealth Specialist: Like most mice, his tiny frame and skittish nature make him perfectly adapted for a life spent hiding from the world. Prone to burrowing through underbrush and hiding under shrubs, this tiny mouse is extremely difficult to find once he’s set to hiding from you. His fur also helps him in keeping quiet as he moves, and tiny feet make barely a whisper as he crawls.


JUTSU:
N/A








NAME: Yoshima
ELEMENT: Doton
TYPE: Mouse
SPECS: Generalist
RANK: C


APPEARANCE:
Yoshima is a mouse of average size, only six inches long including her long tail. She is covered in a even coat of short fur, colored a dull gray. There are small bandages wrapped around her hands and feet, and a small bit around her tail, giving her some extra padding in her daily adventures. She has beady black eyes and large teeth, as well as a large number of long, constantly wriggling whiskers.


PERSONALITY:
Like many of the other mice, Yoshima is a consummate explorer. She is hard to pin down, and likes nothing more than exploring new places. Her adventures tend to take her upwards, enjoying the massive castles of humans instead of scurrying around outside. A thief through and through, she knows her and her family make their living pilfering the granaries and storehouses of the larger, dumber humans.

That is not to say she is some manner of cutthroat bandit, she is as timid as a mouse. Instead she is a sneaky burglar, that loves to infiltrate buildings, and sneak away with her prize. As such she is also pretty quiet, and doesn’t tend to introduce herself, or even speak to strangers. Most of the time she will find a place to hide, and is most comfortable working at night, while the rest of the world is sleeping.

In her time exploring the domiciles of the bumbling hominids she has had more than one encounter with house cats. While she’s never been caught, or damaged by the things, they still unnerve her. She’s especially cautious around such animals, and tends to avoid locations they are kept.


ABILITIES:
Smells Great!:  Even for a mouse this tiny rodent has a very acute sense of smell.  Her olfactory prowess is legendary amongst the mice, and rivals even the most acute of the ninken.

Awareness: Yoshima’s vigilance of her surroundings extends to the spiritual energies of the life forms around her. The passive range of her chakra sensing abilities extends out to about 50 meters. Within this range she is able to sense the general direction of chakra signatures around her, as well as their general size; such as large, normal, or tiny. When she focuses on this ability, and spends a low amount of chakra to enhance them, she is able to extend the range out to 100 meters, and better pin-point the specific location of a particular signature.

This comes as a sixth sense, and lets her feel these things and picture in her mind where they are. This provides no sort of x-ray vision. While actively sensing she is also able to determine when jutsu are being used within range, as well as the elemental nature of the jutsu, assuming the jutsu has an element, and that the element is one of the basic elements.


JUTSU:
NAME: Shunshin no Jutsu [Body Flicker Technique]
RANK: D
CHAKRA USAGE: Low
CLASSIFICATION: Ninjutsu [General]
ELEMENT: None
HANDSEALS: 1
DESCRIPTION:
By invigorating one's entire body with chakra, a shinobi can seemingly disappear and reappear in another location faster than most people can see. Often times one's movements are disguised with the use of an extra element, be it a smoke bomb, leaves, water, sand, etc. in order to hide the user's trajectory from those with skilled eyes. Though it mimics teleportation, it is important to remember this jutsu merely boosts the agility of its user. As useful as this technique is, it can only be used 4 times in a battle thread, compounding in exertion and difficulty each time. with any more usages beyond that result in muscle tears in the legs from overexertion. The hand seal for this technique must be held until the shinobi reaches their destination, making it impossible to utilize other techniques regardless of any preparation.



NAME: Gyaku Kuchiyose no Jutsu [Reverse Summoning Technique]
RANK: C
CHAKRA USAGE: Very Low - Very High Depending on summon.
CLASSIFICATION: Ninjutsu [General]
ELEMENT: None
HANDSEALS: 5
DESCRIPTION:
This is the counterpart of Kuchiyose, allowing an animal to summon humans that they have a contract with to their location. It can also be used by a contracted animal to summon oneself to a contractor's location, coming to their aid without the need for the human to have summoned them. How much chakra is spent with this jutsu is also mirrored to the original technique.[








NAME: Nekōshi
ELEMENT: Raiton
TYPE: Mouse
SPECS: Bukijutsu Sole
RANK: C


APPEARANCE: (include an image and short description)
Nekōshi is a small rodent of typical size. Measuring at a little short of 6 inches in length he can stand up on his hind legs to reach about 3 inches in height. He is covered in light brown fur all over, except for the lower portion of his snout and his belly, which are both white. He has large ears and sharp eyes, and like the rest of the mice has a bunch of constantly wriggling whiskers protruding from the sides of his little pink nose.

Nekōshi also wears a good deal of clothing for a mouse. He wears fine and supple leather armor covering most of his body, and carries with him a 2.5 inch long recurve bow. A little quiver of 20 pin sized arrows rests at his hip, which can be shot out to a range of 30 meters.
/blockquote]

PERSONALITY:
Nekōshi is the finest hunter in the warren, and everyone knows it. He is a brash and confident mouse, but he is not foolish. Instead he takes carefully measured shots, and knows when to relocate, and hide himself if he’s been spotted.

He is something of a loner and thinks of himself as a protector of his people. It’s hard to get him to talk about any of this, however, as he tends towards few words. A mouse of action and determination, he rarely has kind words for anyone. Gruff, but not cruel, blunt, but not insulting. He is equal measures mentor, scout, and the first mouse to come running when a cat is in the area.

He treats humans well, once they’ve earned his trust. He is demanding, and insists that people don’t take extra risks when they can be avoided. Less a thief than the others, he does the fighting while others gather supplies for the family.


ABILITIES:
Sharp Eyed: Nekōshi has uncanny aim, and can loose his tiny arrows with pinpoint (hehe) precision even under poor conditions.

Mighty Mouse: Nekōshi is exceedingly brave, and would give his life to protect others of his warren. He is fearless in the face of enemies, and would stare down a dragon if a young mouse was in danger. That said, he is not stupid, and still prefers to hide, flee, and take shots of opportunity to engaging in a fair fight.


JUTSU:
NAME: Kinobori no Waza [Act of Tree Climbing]
RANK: D
CHAKRA USAGE: Very Low [Continuous]
CLASSIFICATION: Ninjutsu [General]
ELEMENT: None
DESCRIPTION:

An advanced genin level technique, it serves as a means to both enhance chakra control when mastered as well as a means to change one's advantages on the battlefield. By applying chakra to the soles of the feet, the shinobi gains the ability to walk and stand on vertical surfaces or even upside down.



NAME: Raiton: Kenchoya [Lightning Release: Striking Arrow]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Bukijutsu
ELEMENT: Raiton
NOTE: Due to the tiny arrows used by Nekoshi, the area affected by this technique is reduced to a 6 inch diameter.
DESCRIPTION:

The user infuses lightning chakra into their arrow before firing it with their bow. The arrow now carries the properties of striking lightning, and upon impact with any living organism or metal the lightning chakra will be released and a strong shock will surge through them within a 12 in radius. Everywhere that has been shocked will go completely numb. This type of arrow can easily be blown away by wind.









NAME: Itsuki
ELEMENT: Suiton
TYPE: Mouse
SPECS: Medical Sole
RANK: B


APPEARANCE: (include an image and short description)
Itsuko is a very distinctive mouse, and one of the larger of the species.  Measuring some 8 inches long, with her tail included, the warren's mystic also tends to walk on two legs instead of four.  She is covered from nose to toes in fluffy white fur, her overlarge ears and tiny pink noes giving her something of a friendly look.  She is dressed in linen robes carefully stitched for her long ago.  The light purple is chased in yellowed white stitching.  She's decorated with a number of shiny metal talismans and amulets, and carries with her a cudgle of hardened wood. 

It is topped with a strange crystal carved into the shape of an acorn, that always seems to glow a feint green when she is working her medical jutsu.


PERSONALITY:
Oddly well adjusted for a large mouse that's dressed so strange, Itsuko is as charming and friendly as all the other mice of the warren.  Her role as healer makes her vitally important to the other mice, however she doesn't let that go to her head.  Instead she likes to spend her time talking, or pouring over the vast inventory of stolen knickknacks the mice have collected from human civilization over the many years.

When she is healing she has a compassionate bed-side manner, speaking warmly, even if she's often left with little choice than to literally walk atop her human sized patients.  She rarely lectures people, and just devotes herself to mending injuries, and curing poisons.


ABILITIES:
Chakra Control:  Chakra control comes naturally to the medical mouse.  Her life time of experience being the healer for the mouse tribe has left her with a solid grasp over both manipulation of her chakra, and conservation of it.

Great Scepter of the Acorn: Though she is tiny, fate has gifted the mouse with a wand that allows her tiny jutsu to affect humans as if the jutsu were used from a full sized human.  While she won't tell anyone where she got it, it only works in her hands and only on beneficial healing techniques.


JUTSU:
NAME: Suimen Hokou no Waza [Act of Water Surface Walking]
RANK: D
CHAKRA USAGE: Very Low [Continuous]
CLASSIFICATION: Ninjutsu [General]
ELEMENT: None
DESCRIPTION:

A slightly more advanced version of the Tree Climbing Skill, this technique allows a shinobi to walk on water as if it were a solid surface. What makes this so difficult is a very precise amount of chakra ust be applied, as balance is harder to maintain on a not so tangible and even moving surface.


NAME: Hone Naoshimono [Bone Mending]
RANK: C
CHAKRA USAGE: Low - Medium
CLASSIFICATION: Ninjutsu [Medical]
ELEMENT: -
HANDSEALS: 0
REQUIREMENT: Chakra Control SA
DESCRIPTION:

Placing both hands on either side of a break or fracture in a bone the user must concentrate on harmonizing with the user’s chakra system in order to bind it back together. The length of time required to heal the injury depends on the severity. A simple fracture takes one round, a complex or spiral fracture two, a clean break three, a complex break four. This ability does not set the bone to ensure proper healing but simply binds back together, should be used in conjunction with a technique like [Hone Setto] or after suitable manual setting.



NAME: I-Gikou [Healing Technique]
RANK: B
CHAKRA USAGE: To Use: Low | To Maintain: Low
CLASSIFICATION: Ninjutsu [Medical]
ELEMENT: -
HANDSEALS: 0
REQUIREMENT: Chakra Control SA
DESCRIPTION:

A training technique that comes before mystical palm, this healing jutsu allows for the user to gather their chakra into a small white orb and move it over injured areas in order to somewhat speed up the regeneration of wounds. However, this jutsu can only heal flesh wounds and bring muscles together. It cannot heal severe wounds. At best, using this technique would allow for someone to heal a deep cut. Due to the nature of the technique, using it can be painful to the person being healed.



last edit by nara iniko on Apr 21, 2021 19:24:59 GMT -5
has written 96 posts
Summon Contract: MiceApr 13, 2021 13:53:13 GMT -5
Moro
Always happy to help!
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Please link Iniko's name to her app at the top.
Please link jutsu~~

Yoshima:
Alertness: this is more abilties wrapped up in one, so it will not be as good as if she had a sa dedicated to each aspect. From natures side mice/rats generally has a better sense of smell than a dog, so I dont think it is far fetched she can rival the inuzuka's ninken sense of smell despite it being part of a multi-faceted SA~


Nekoshi: Has 3 Sa, nix one or make his rank A rank.
Other summons have weapons of C rank quality and below without any Sa dedicated to it. Mice have something which enables them to grab things- such as a bow and arrow- so i dont see why you need it to be an sa. Include bow and arrow stuff in description of him instead~
Just in case, the sa is in teh spoiler below


Armed(Buki Sole): This mouse also comes armed with a tiny recurve hunter's bow, and a quiver of 20 pin sized arrows. The arrows are barbed, and while they do only superficial damage, they're painful to be struck by, and tripply so to remove. While the arrows are light and the flights make them accurate, the maximum range of this tiny bow is only 10 meters.



I love the great sceptre of the acorn!
Moro has written 277 posts