UCHIHA ISSEI
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groupnull
age 21 years old
birthday OCTOBER 12, -13SD
rank SP. JOUNIN
occupation WAR COUNCIL
So far Isseis plan was working out. From the looks of it he might not have gotten all of them, but at least one of them seem to display symptoms of being hit. However, he didn't have much time to waste with himself being outnumbered. Two handseals immediately followed before he'd attempt to use the body flicker technique to close the gap on the group. More noticeably the biggest guy out of the group who appeared to sustain the most damage.
However, Issei remained unaware of the Shinobi that was coming at him from behind having focused more of his attention in front of him. So just as he tried to leave at the last second the Uchiha would take notice of his presence. If only just out the corner of his left eye. Had he been keeping his eyes open and paid attention he might have had a better chance to avoid the attack.
Instead he was pretty much left wide open. All Issei could do was try avoid the attacking by flickering away as he intended, but that would not avoid any major damage. If the unmarked fighter was aiming for his back then he'd successfully strike his back leaving a painful, long, and bleeding scar behind as he tried running moving forward.
Now only about 10 meters in front of the guy on one knee did Issei try to gather himself, but the pain from the attack was pretty hard to bare. He couldn't believe how could he have let his mind slip so easily. All he could do was draw out a Kunai and finish what he started. Being on all one knee wasn't going to help him at all.
Afterward he'd release a flammable gas in the direction of the other group. Specifically the bigger guy before tossing the kunai up slightly above his head and forming two more handseals. From the looks of it the fighter with the sword was more close range based which gave himself somewhat of a chance to defend himself from up close.
Nevertheless, the vast majority of his focus remained on the people in front of him. With that he'd release a stream into the group about 15 meters in front of himself before catching the kunai with his left hand. If given the chance he'd try to body flicker into one of the nearby tree trunks behind him. If not he was more than likely going to be at the mercy of the swordman and blast.
If the latter decided to approach him, much like Issei, he'd get caught in the aftermath of not only the combustion explosion, the next explosion that would occur afterward that was much larger than the first one. So ultimately either he was going to try to flicker away to one of the trees while sustaining injuries from the fire, or himself and everyone was going to be put out of commission from the next.
If his teacher would not be able to get up after this then there was no telling what was going to happen right now. He was gambling a lot of trying to weigh them down as much as he could on his own, but now it was looking more and more like he was going to die. The cut on his back was no joke, and the burns he'd get as a result of that explosion wasn't going to make things any better.
POST NOTES: Issei lands and Immediately forms two handseals. Just before he gets a chance to body flicker away he is struck from behind only allowing him to move so far. While on one knee he grabs a kunai while tossing it up above his head simultaneously and does two more handseals, releasing a combustion stream into the gas. The ignition from the Stream and gas will be enough to clear most of the area. Issei tries to leave, and will escape most of it if the swordsman retreats first. Yuuta will most certainly be awake after this explosion.
SA ACTIVE: - E.P.T. | SOLE REFLEXES | HANSHA 反射 - Fighting up close in combat with Issei will prove difficult to opponents seeing as his ability to see others movements almost before they even fully develop puts them at a disadvantage. This ability isn't however, made to be an excuse for god modding, instead, it is used as a measure to separate himself from those who have not devoted a prioritized amount of time into that area of training.
- SUPERIOR CHAKRA RESERVES - Allows him to use his great sword at speeds and efficiency that rival some of the better of his rank using smaller weapons, and even a few in the next.
POUCH ITEMSJUTSU- NAME: Shunshin no Jutsu [Body Flicker Technique]
RANK: D CHAKRA USAGE: Low CLASSIFICATION: Ninjutsu [General] ELEMENT: None HANDSEALS: 1 DESCRIPTION: By invigorating one's entire body with chakra, a shinobi can seemingly disappear and reappear in another location faster than most people can see. Often times one's movements are disguised with the use of an extra element, be it a smoke bomb, leaves, water, sand, etc. in order to hide the user's trajectory from those with skilled eyes. Though it mimics teleportation, it is important to remember this jutsu merely boosts the agility of its user. As useful as this technique is, it can only be used 4 times in a battle thread, and any more usages beyond that result in muscle tears in the legs from overexertion. The hand seal for this technique must be held until the shinobi reaches their destination, making it impossible to utilize other techniques regardless of any preparation.
- NAME: Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique]
RANK: C CHAKRA USAGE: Medium CLASSIFICATION: Ninjutsu ELEMENT: Katon DESCRIPTION: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or spark, the gas ignites into a large fireball.
- NAME: Nenshō-ryū ( 燃焼 ) Combustion Stream x1
RANK: C CHAKRA USAGE: Low CLASSIFICATION: Ninjutsu ELEMENT: Katon HANDSEALS: 2 DESCRIPTION: Combustion Stream consists of the ability to channel chakra through the forehead, often marked by an intricate translucent third-eye, superheating the surrounding air, and producing a translucent beam of combustive energy that crack like firecrackers as they traveled until erupting violently upon impact with a surface capable of creating a huge radius of fire burning anything in its path. Both in short and long ranges. This ability is mentally driven, requiring only inhalation and focus on the part of the user to initially utilize. Combustion Streaming requires good chakra flow and a properly calibrated focus in order to be effective, as disrupting it can have fatal consequences should the user not be effectively train to a certain standard. Despite superheating the air directly around the practitioner, this technique does not harm the user unless the fiery eruption occurs in the immediate vicinity. If a combustion user uses this skill and the fire stream erupts too close to the user of this jutsu, it could prove fatal. The length of which the stream is able to travel is dependent on the level of the user as well as the explosive radius of the stream. Also the speed of which the stream is able to travel is that of a thrown kunai. Once the user has reached the next level of rank, if needed is able to use the power of the previous rank to preserve chakra, or to only do damage to a certain degree. C ➠ RANK - At this level the user is capable of shooting out a stream capable of reaching a maximum distance of 50 meters with an erupting radius of only 10 meters. The degree of damage that can be done on a target at this level is equivalent to a 1st degree burn, and can be sent back flying as far as 5 meters. At this rank explosion is capable of destroying small boulders. The power release from each fiery eruption is also capable of evaporating Suiton jutsu of D rank and below.
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