Snake Sage Contract

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Snake Sage ContractSept 21, 2023 4:43:57 GMT -5
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KYODAIJA
Snake Sage Contract


signatures.


Contract Owner: Name Here
Contract Signer: Name Here
Contract Signer: Name Here
Contract Signer: Name Here






NAME: Mimiki
ELEMENT: None
TYPE: Garden adder
RANK: E
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Taijutsu [Secondary]
APPEARANCE:
A small, thin garden adder. It is black in color, with brownish spots and a thin, brown line on the top of it's snout that goes up into between the eyes. Its eyes are beady and black, while the snout is a tad rounded. Mimiki seems to be always smiling because of the curl in its snout. It isn't longer than ten centimeters and weighs almost nothing.

PERSONALITY:
Mimiki is a small, unassuming adder. It isn't poisonous, nor does it have any powers. And yet, it is smart, smart enough to go on scouting and information gathering missions, and is proud of this. He is a happy kind of person, always 'smiling' and being kind to his summoner. It is the only one as well that truly likes humans and is fascinated by them.

ABILITIES:
[Info Gatherer]
Mimiki is capable of gathering information and to scout, but not very far, nor very fast, as it is too small to be of any long recon usage. He has decent hiding skills, but once again, this is because of his size. It is also really easy to summon and is because of that the first one, in every single case of each of the snake contract summoners that gets called forth.

JUTSU:
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NAME: Yakuni
ELEMENT: None
TYPE: Rough Green Snake
RANK: E
SPECIALIZATIONS: Fuinjutsu [Sole]
APPEARANCE:
Yakuni is a very thin, green snake with an elongated, pointy snout. It has no fangs so to speak of and blends well in the greenery of Konoha. The body is lithe and extremely light, easily put in someone's pocket or hidden in a collar. The top of its scales is of a darker shade of green, while the belly is almost white. He is always wrapped around the contract scroll, which is long and thin, covered with deep green fabric with orange lines on the top and bottom.

PERSONALITY:
This snake is less easy going than most. Barely speaking, he doesn't like humans at all, as more than once they have almost crushed him under their heels. Which is also why he is the guardian of the contract's scroll. Because of his picky personality, he wouldn't let just anyone sign it, not even with the orders of those who signed it. Although a general sourpuss, he has a weakness for white mice and music, which usually is enough to alleviate his mood for an hour or two.

ABILITIES:
None so to speak off, although he is always wrapped around the long, thin scroll that contains the Snake contact. Without his approval, none shall sign it, making of him an important character in the snake clan.

JUTSU:
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NAME: Shishi
ELEMENT: None
TYPE: Harmless Hog-nosed snake
RANK: D
SPECIALIZATIONS: Ninjutsu (General) [Sole]
APPEARANCE:
Shishi, despite being called after a fearsome animal, doesn't have much intimidating looks. A brown body, covered in some geometrical design on its back, he isn't very big either. Barely 120 cm (47 inch) long, he can only do so much to intimidate others. When angered, he will flatten his head and hiss a lot, showing his small fangs that have no poison so to speak of in them. He is brown of colors, the dorsal designs being of a darker shade.

PERSONALITY:
Shishi, albeit not intimidating looking, has a scary personality. Blunt, rude, sarcastic and all together a jerk, he spouts more insults a minute than anyone else. He has a temper and likes to make himself look important. Although uncaring about humans, he doesn't like to be summoned, saying that it makes him feel sick to his stomach.

ABILITIES:
[Clone Specialist]
Albeit Shishi's kind of snake is utterly harmless, it doesn't mean he is incapable of anything. He is very gifted in the simple Bushin Jutsu and has a gift of making over fifty doubles of himself so as to intimidate the enemy at the sight of him.
He is the best to be used in dark places for intimidation tactics or distraction where the lack of shadows isn't noticeable.

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Bunshin no Jutsu





NAME: Koi
ELEMENT: None
TYPE: Hog Island Constrictor
RANK: D
SPECIALIZATIONS: Taijutsu [Sole]
APPEARANCE:
Koi is a pretty, pale brown boa constrictor leaning on the small size. No longer than 5' (152cm), she has a pretty, intricate geometrical design on her back and top of the head. Her snout is a rounded square, She has large eyes of a soft brown color and always have a twinkle of mischief in them.

PERSONALITY:
Koi is full of mischief outside of battle situations. She likes a good laugh and is known for singing and humming a lot while bobbing her head up and down with the rhythm. She loves warm spaces and is always clinging to the summoner when she can. In battle though, she is serious and silent, solely doing her job of fighting and defending.

ABILITIES:
[Apex Constrictor]
Koi is an incredibly fast snake, who uses constricting moves and heavy hits with her tail to fight. If close enough to coil an enemy she can easily exert power that can break bone if using the right jutsu.

JUTSU:
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NAME: Sune
ELEMENT: N/A
TYPE: Gopher Snake
RANK: D
SPECIALIZATIONS: Ninjutsu [Primary] | Senjutsu [Secondary]
APPEARANCE: [X]
Eyes as vivid gold as its scales, Sune is the smallest of its nest. Its full length only extending to roughly 4ft, this lesser snake pales in comparison to its counterpart. Still, regardless of his overall size, the jagged, near dagger-like pattern his scales take tend to intimidate larger prey, despite his lack of true combat readiness. A tan underbelly is the most calming of the creature’s physical qualities.

PERSONALITY:
A stark contrast to most of his kin, Sune is readily available to assist most humans in need; this is only further reinforced by his near dire need to complete any task given by his summer. A jovial soul, the baby serpent features a loud personality and amiable approach to most things. This "carelessness” as seen by his brothers’ leads to conflict most of the time, though eventually evaporates into nothingness after some scolding.

ABILITIES:
[Silver Tongue]
Boasting the lowest battle capabilities of his entire nest, Sune searched for a means to assist his companions and family. Compensating for a subpar bite, the snake has developed his sensory organs to unrivaled levels. With the mere flick of his thin tongue, the gopher can accurately taste the scents of a target 1km out. His maximum range extending to 1.5km meters, however, at this point, his ability to accurately distinguish between objects of interest is numbed to some extent. This ability is further magnified with a resource is used to strengthen Sune’s attachment to any given scent (a piece of clothing, bodily fragrance or smell, etc).

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NAME: Chōdanoretsu
ELEMENT:
TYPE: Hogg Island Boa
RANK: C
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Senjutsu [Secondary]
APPEARANCE: [X]
Eyes a jeweled blue, with a similar sapphire paint coating her scales, Chōdanoretsu is a majestic beauty among her ranks. Reaching a sizeable 15ft at full length, this separate boost a more slender form, enabling her frame to move in and around places normally impossible for similarly sized creatures. While her scales are beautiful in and of themselves, the black diamond pattern that waltz from her skull, down her back enables a truer splendor to exist.

PERSONALITY:
Chōdanoretsu boosts a similar fondness for humans as her younger kin, Sune. This likeness, however, diverges from wild admiration to mutual respect. Tending to her listen to her summoner and those he/she trusts, Chōdanoretsu is less likely to attack humans unprovoked and respect their space. Don’t confuse her willingness to coexist for weakness, as if anyone crosses her trusting line, a swift death is eminent in her eyes. Extremely loyal to a fault, this snake is most likely to safeguard her loved ones from attacks, even at the cost of her own wellbeing

ABILITIES:
Submerged: While nimble on land as most snakes are, Chōdanoretsu’s truest mobility is only realized in the presence of water. Be it under rain or immersed within a body of water, this snake’s movement speeds are tripled, dwarfing even trained eyes as her movements become near blinding. This skill is strengthened when adding in an element of surprise or a distraction to mask her movements for a fatal blow.

Shedding: A common practice to remove unwanted filth, parasites and to stimulate growth, snakes slough their old skin for greener pastures. Chōdanoretsu’s shedding acts similarly, though with a distinct difference. An evolutionary trait to compliment her personality, the snake’s molting also acts as a regenerative agent. When inflicted by any damage, Chōdanoretsu can consciously shed her skin, healing herself. A near instantaneous regrowth of scales and skin, the snake can continued combat as her body erases some of the damage. It should be noted this level of healing isn’t all-curative, and if damaged extensively, this ability will be limited. Likewise, fatal external or internal wounds will find no success in being restored.

A grand utility it is; however, all isn’t perfect. This technique, will natural, cannot be used in quick succession (a 2 post interval must expire between uses) and can only be activated a number of times in any given span of time (can be activated 3 times in a single thread).
  • Kirigakure no Jutsu - [Hidden Mist Technique]
  • Mizurappa - [Violent Water Wave]

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NAME: Furu
ELEMENT: Futon
TYPE: Rattlesnake
RANK: C
SPECIALIZATIONS: Genjutsu [Primary] | Senjutsu [Secondary]
APPEARANCE:
A rather large snake for its rank and species, Furu is a massive rattle snake whose size is deceptive to what they are good at. Having a tan-colored scaling for their entire body, Furu doesn't actually have any set pattern to their body's daimonds. Having been born without them they re-apply the markings themself every month for a two-fold purpose in that it makes them appear far more attractive, and that it allows then to appear larger than they already are. Spanning a total of eighteen meters from head to tail, where they have a massive rattle. They usually where a black commander's hat with gold trimming, though its origins are wholly unknown. The center of the hat has a silver badge with Konoha's emblem.

The most catching feature is the large accentuated eyes that seem to draw the eye more than any other portion of their body.

PERSONALITY:
[Selfish]
Furu is a selfish creature, like most of the snakes being the creed of their nature. Seeking power first and help second they believe themself to be first when it comes to tasks. If they had to choose between their life and the summoner ten times out of five they will always preserve their own life. This could be a point they can be convinced otherwise on, assuming they would not die, and if they feel they benefit more from keeping that individual alive. This is also very rare occasion that they are convinced by themselves to do so.

[Capricious]
Their whim is their own personal creed and if they don't feel cooperative then you better be able to pay the price. Sometimes that includes being able to convince them even after they get what they want from you. Being an absolute addict for human make-up and paints they often wish to be paid in ink. If you can not provide ink, but you truly need help them prepare to feed them a limb and that they think you taste good.

[Prideful Ego]
Having the idea that they are beautiful and all that is beautiful is theirs to claim is the guiding creed. Wishing to destroy all they deem ugly, they will also refuse to hurt anything they deem beautiful as long as it can belong to them. They have a habit of thinking humans are either beautiful or ugly and act accordingly, whether it be their summoner or another.

ABILITIES:
[Hypnotic Rattler]
A user of the Art of Illusions, Furu's ability to use genjutsu spawns from their physiology. The rattler at the end of their tail allows them to utilize auditory genjutsu techniques that can be posed onto their victim, and their stare can be used to cast visual genjutsu requiring eye contact.

[Manda's Apprentice]
The youngest to learn Sage Mode under Manda since the Leader of the Snakes began to accept disciples Furu has not yet made full contact to the benefits of being a sage, but that does doesn't stop them from learning. Able to feel out and gather Sage energy, Furu's a natural at the unseen world and with time will be a boon to any that they choose to work with, if not simply for themself. Currently only having Chakra Reserves to match their massive body.

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Gatagata-Kotsu [Rattled Bones] (See Below)
NAME: Gatagata-Kotsu [Rattled Bones]
RANK: C-Rank
CHAKRA USAGE: Medium
CLASSIFICATION: Genjutsu (Auditory)
ELEMENT: N/A
HANDSEALS: N/A
REQUIREMENT: Furu Personal
TRIGGER: Hear Furu rattling their tail
DESCRIPTION:
Rattling their tail Furu causes the targeted individual to suddenly feel physically rattled. Their vision and nerves act as if they are numbing and can not stop shaking, like they are experiencing a bone-chilling freeze on their skin, though they do not actually become cold. While not inhibiting of actual motion it Gatagata-Kotsu gives need for one to focus more on tasks with their hands or the world around them as things can be blurry if they don't focus on their vision but never quite able to get either to fully stop shaking.

This technique lasts [3 rotations] unless it is kai'd out of.


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Naga Shinsei: Doutai no Mai [Sacred Serpent: Dance of Movements]





NAME: Kimiri
ELEMENT: None
TYPE: Spiny tree viper
RANK: B
SPECIALIZATIONS: Genjutsu [Sole]
APPEARANCE:
Kimiri is of a rather large size, going for four meters in length (13 feet) and doesn't do anything with camouflage anymore. Instead of the natural greens and yellows his kind goes for, he had a fierce red main color with purple tips. His scales are keeled, giving him a bristly appearance.

PERSONALITY:
Kimiri thinks that humans are stupid creatures. He dislikes how they are ready to forget their 'eggs' and abandon their mates. He hates the wars and they are far too loud for his liking. He hates their lack of dignity and if he could, he'd ignore them all.
On the other hand, he has grown to like Hebikai to a certain degree. He likes her intelligence and has something sadistic inside of him that feels pleased when she talks about her murdering proceedings.

ABILITIES:
Kimiri deals in more subtle arts than his companions and is the only one not to rely upon his body for battle, unless to flee. Instead, he specializes in genjutsu to befuddle his enemies:
Kichi Kurui [Perception Deviation] - B rank
Kouji [Affairs after one's Death] - C-rank
Ichimokusan [As Fast As One Can Go] - D-rank

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NAME: Ai
ELEMENT: None
TYPE: Golden lancehead snake
RANK: B
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Senjutsu [Secondary]
APPEARANCE:
Ai is a thick snake of a short length, no longer than the span of two arms. His head is large and in the form of an arrow head, the skin around his eyes thicker than anywhere else. His mouth is capable of taking in a whole grown man's fist without much effort and his fangs are retractable.

PERSONALITY:
Ai is all about pride. He takes pride in his abilities, his snake companions and so many other things that he is basically a bag full of wind.He has no real personal opinion and does simply what he is told as long it is said with enough reverence and politeness. Although, be careful, because he hates being called nicknames concerning his name.

ABILITIES:
Ai specializes in binding ninjutsu, despite being a poisonous kind of snake. Although his poison would be potent, he won't ever bite anyone, as he finds it utterly disgusting to taste human flesh. He is best used in Snake Sage Mode, as he is the one to gather the necessary chakra and to use it instead of the Sage's own chakra.


JUTSU:
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Sen'ei Tajashu [Many Hidden Shadow Snake Hands] [See Below]
NAME: Sen'ei Tajashu [Many Hidden Shadow Snake Hands]
RANK: B
CHAKRA USAGE: High
CLASSIFICATION: Ninjutsu
ELEMENT: --
DESCRIPTION:
Attaching himself to the summoner, Ai allows one of his jutsu to be used through them instead of him. From the user's hands, multiple snakes will sprout, trying to bind the opponents. By increasing the amount of snakes summoned with the Hidden Shadow Snake Hands, the diversity of this ninjutsu is increased. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled.


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NAME: Yori
ELEMENT: None
TYPE: Corn Snake
RANK: B
SPECIALIZATIONS: Fuinjutsu [Primary] | Ninjutsu (General) [Secondary]
APPEARANCE:
Yori is an orange colored constrictor snake. Although small size, he has a terrifying jaw that could swallow almost anything double his size. He has smooth scales and radiates a comfortable warmth continuously. His eyes are green and tongue is black.

PERSONALITY:
Yori is an agreeable snake, albeit stubborn. It is not unusual that you have to call him twice before he actually appears and even then, you'd have to be lucky he isn't full with his current meal. Gluttonous, he'd do anything for food, even if it meant he'd die of indigestion.
He has a secret love for the Akimichi, especially the burly red haired one he had seen in battle once.

ABILITIES:
Yori isn't a true battle snake. He isn't fast, he has no special moves but his stomach. And because of that, he is the ideal prison. He has a special ability to swallow almost anything presented before him, his muscles and jaw obeying every single one of his orders.

NAME: Kakudai mōdo [Enlarging Mode]
RANK: B
CHAKRA USAGE: High
CLASSIFICATION: Ninjutsu
ELEMENT: --
DESCRIPTION:
Yori expands his size by five fold, until he reaches the height of a human being by simply laying down. This is a process that takes some time and thus needs to be prepared in advance for a minute or two. When he has reached the final size, his diameter will be about five meters thick and his length about a hundred meters. He will be able to swallow large packages or amounts of humans without much trouble then.

NAME: Hebi i ketsugō wa [Snake Stomach Binding]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Ninjutsu
ELEMENT: --
DESCRIPTION:
This jutsu allows Yori more control over his bowels, creating a proper prison for those swallowed. His bowels will fold themselves until the feet and hands of the enemy are held tight and cannot remove themselves from it. If the enemy tries to escape, the hands and feet will be mercilessly crushed. If they still try after that, they will be immediately digested.


NAME: Hebi isan shori [Snake Stomach Acid Treatment]
RANK: D
CHAKRA USAGE: Low
CLASSIFICATION: Ninjutsu
ELEMENT: --
DESCRIPTION:
This jutsu allows Yori to have his stomach digest a bit faster. He simply forces the stomach acid and enzymes in it to work faster and fill the 'stomach prison' with it. This of course is quite a painful and terrible death for those still stuck inside of him, as the digestion will take hours, full with acid burns and being twisted and turned in the bowels of the snake.

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NAME: Shinja
ELEMENT: N/A
TYPE: Boa Constrictor
RANK: B
SPECIALIZATIONS: Genjutsu [Primary] | Taijutsu [Secondary]
APPEARANCE: [X]
This lengthy boa (25ft) boasts admirable size as its frame exudes sheer elegance. Shinja, whose eyes shimmer a perfect yellow—akin to the sun—features snow-white scales that make this creature nigh-invisible in environments of a similar pallet. A more angular face with a wider head than high predecessor, Shinja is the first step in genetic monstrosity. Despite its size and overwhelming weight, the creature is quite nimble and knows how to allocate its weight to either crush opponents or rest peacefully along his master’s frame without consequenc

PERSONALITY:
Shinja is a manipulative creature. From his innate affinity for the illusionary arts, to his ability to blend in perfectly with any conversation, the opportunist snake cooperates with his own interest in mind. Still, beneath his shroud demeanor resides a summon loyal to his nest. Any human that has earned the respect of their sage and has deem worthy to adopt their summoning contract as the respect of Shinja. This alleviates some of the ingenuity

ABILITIES:
Hiss: A practitioner of trickery, Shinja administers his spells through his sensitive tongue. The snake has the ability to modulate his glottis, quickly placing those who hear his iconic hiss under a genjutsu. This process is selective, enabling the snake to control who are affected and as to not contribute to friendly fire. Shinja can vocalize his hiss as loud or soft as he wants and range can effectively reach out to 50 meters of affect. Presently, the snake can effectively trap up to three individuals in a single genjutsu through his ability.

Bone Shattering: A constrictor organically, Shinja’s form houses an extremely powerful muscle structure. By coiling around an opponent or object, the snake can exert enough force through squeezing to shatter rock. Normally used in conjuration with his spellcasting, the snake tends to freely move outside his genjutsu and ensnare his affected opponent with enough force to deal tremendous damage. Prolonged exposure to such power can cause death if not tended to.


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NAME: Furuki
ELEMENT: Senjutsu, Natural Chakra
TYPE: Burmese Python
RANK: A
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Senjutsu [Secondary]
APPEARANCE:
Furuki is a thick, long and elegant Burmese Python. He is the only one, aside from the Hakuja Sennin, to wear any form of clothing. His scales are yellow and white, his eyes reddish in color. His head is in the form of an arrow head, the nose flattened into a square.
He wears two necklaces, one of them having been given by Hebikai's own master - a tiny black pearl of great worth, while the other one is a simple, purple leather string. He wears several golden rings at the tip of his tail with rubies and sapphires.

PERSONALITY:
Furuki is a soft spoken snake with mild manners. Albeit not too fond of children, he is the most patient with them and is thus the best to be left with. On the other hand, he is very fond of Go and Shogi games, as well as complex literature conversations he has with Hebikai.

ABILITIES:
Aside from having the same strengths as a regular Burmese Python, Furuki isn't exceptionally strong.He is the most patient and capable snake of them all to gather Natural Chakra from around him.
He is capable of sitting completely still, like a statue, for hours, even days if he has eaten enough, and gather enough natural chakra for the summoner to use.

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NAME: Tokidoki
ELEMENT: Suiton
TYPE: Spitting Cobra
RANK: A
SPECIALIZATIONS: Ninjutsu (General) [Sole]
APPEARANCE:
Tokidoki, despite her cute name, is everything but cute. She is a full grown spitting cobra of about twenty meters high when standing up, with a blueish, sand brown coat. She always has her hood open, as if she was angry; while it is not the case, it is highly amusing to scare little kids with it.
Her eyes are sapphire blue, one of them having a large scar over it. Her fangs are retractable, both covered in indentations that would shred flesh if she ever got a grip on anything.

PERSONALITY:
Tokidoki is a sweetheart. She loves humans, children and all, even if she loves giving them a good scare at the first meeting. But despite that; her temper is terrible and can make her reckless. She has no lost love for cats, nor dogs and absolutely hates crabs for it is one of those that caused her scar. Also, she detests being called by her full name, requesting to be called "Toki" only.

ABILITIES:
Tokidoki, as mentioned earlier, is twenty meters high, towering over most trees and buildings. She is swift, strong and can crush most things with ease, like her cousin Manda.
Although close in strength to him, she prefers water jutsu:

NAME: Hebi i ketsugō wa [Snake Water Clone]
RANK: A
CHAKRA USAGE: Medium
CLASSIFICATION: Ninjutsu
ELEMENT: Suiton
DESCRIPTION:
Tokidoki creates a strong water clone of herself that has the same strength and speed as herself. It can vary in size, being as tall as herself, or as small as a regular cobra.

NAME: Hebi i ketsugō wa [Snake Water Cannon]
RANK: B
CHAKRA USAGE: High
CLASSIFICATION: Ninjutsu
ELEMENT: Suiton
DESCRIPTION:
Tokidoki forces high pressurized water jets from her retractable fangs. She can keep this jutsu up for about five full minutes before she has to stop.
The pressurized water streams can break through trees and boulders, also bringing down buildings and walls along with it.

And lastly, Kawarimi no jutsu, which she uses for diversions.

As a special ability, which she uses rarely as her poison production is rather low, she can spit poison. The poison is a strong kind of acid that can melt down flesh, greenery and stone in a matter of seconds or minutes, depending on the density of the material that is touched by it. She cannot use it more than twice in a battle, but is capable of great accuracy.

JUTSU:
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NAME: Aoda
ELEMENT:
TYPE: Anaconda
RANK: A
SPECIALIZATIONS: Ninjutsu (General) | Senjutsu [Secondary]
APPEARANCE: [X]
Aoda is a beastly serpent, spanning enough at its full length to encircle moderately sized villages. With a body as widen as 25ft, this abnormally large snake boasts great strength and mobility. Painted a deep blue, certain lights enables one’s perception to see a disfigured blueish tint. Various black lines pattern diamond along Aoda’s back and across his entire body as the simplistic asthetic adds to the otherwise unhuman canvas. Eyes a seafoam green, both wide and intended, this gigantic beast sits near the top of the Kyodaija hierarchy.

PERSONALITY:
Unlike his superior, Manda, Aoda is very mild mannered and respectful. Addressing his summoners with traditionally respectful suffixes and monikers, Aoda reflects a more humane approach to humanity. His power is quelled by his generous heart and fondness for life, and those who aren’t of the same species. This hopefulness and ability to coexist so freely I sicken to those who lived during the bloody moon and leaves an undesirable taste in their mouth

ABILITIES:
Senjutsu: A first generation student of Manda, Aoda has learned extensively under the tutelage of his mentor. Over the years and through world-shaping experiences, the giant snake is able to access the energies of the world, enabling him to tap into nature chakra and use senjutsu. With more time and experience invested, the massive creature can learn new techniques that tap into this higher dimension of power for selfish use or those that benefit his summoner(s).

Steel Scales: Aoda’s immense size speaks to extreme strength, but his most unappreciated quality is his durability. Gifted with extremely hard scales, the exterior of the snake is very defensible to incoming attacks. Resistant to most physical damage, only truly crippling techniques can dent his natural armor, let alone penetrate. This hard exterior makes Aoda the perfect shield for nearly anything. Soft structures (eyes, internal mouth structure, and underbelly to a lesser extent) are still susceptible to damage, however.

Aoda's strong exterior can withstand sizeable damage, however, its not impregnable.

Gold Tongue: Sune is an elite tracker for his age, however, the small snake’s feat are dwarfed by the sage snake. Aoda’s ability to discern scents through air and physical obstructions are nigh-unrivaled within the nest. All within a 3km radius are subject to his scrutiny as a flick of his tongue can perfectly detail and outline physical or chakra-based signatures. His tracking abilities truly reflect his stature within the hierarchicalpyramid of snakes. His ability to discern between various scents is strengthened when given additional scenery information to go off of. This ability also allows Aoda to combat even when blinded or devoid of most sensory functions.


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NAME: Naoru
ELEMENT:
TYPE: Unknown Species
RANK: A
SPECIALIZATIONS: Ninjutsu (Medical) [Primary] | Senjutsu [Secondary]
APPEARANCE: [X]
The first son of Manda, Naoru exhibits extreme size, able to encircle moderately sized villages with ease,, though nowhere near the size of his father. Sharing many similar to his elder, Naoru expresses a combination of purple and black, outfitting the patterns of his smooth scales that reaches across his entire visage. Nonetheless, the prodigious child of the boss summons features qualities unique to him. Four appendages extend from his being in the form of clawed legs and arms. While short in nature, these limbs permit Naoru to navigate even the most rigid of terrain and climb with ease. A corba-like hood identifies its crown and fangs, resembling those of a poisonous snake line his mouth. Two horns point from his scalp as eye color his eyes creating a majestic phantasm that combines terror and beauty.

PERSONALITY:
Naoru is a conflicted soul. Years of tutelage by his father has warped his opinion of humans, seeing them as nothing more than a meal or a nuisance. On the other hand, the few siblings who reflect a more affectionate heart towards the humanoid species has impacted him—notably Aoba. When in the presence of Manda, Naoru tends to mimic his father’s approach towards them, nonetheless, his truest feelings don’t echo a detestable spirit. It will take a very special summoner to help Naoru pilot his emotions. Still, he respects anyone who has the ability to summon him, and more importantly, who can tame his insidious forebear.

ABILITIES:
Venom: Possessing physical qualities of a venomous snake, Naoru also possesses their noxious substance. Near instantly, a chemical reaction transpires in the creature’s gullet. Once an adequate amount is amassed, Naoru can fire the liquid from his maw at high speed. Far-reaching and wide in nature, this acidic fluid erodes any substance it touches. Acidic by design, the decomposition of any material it touches is slow, though only to maximize the pain any sentiment being feels when coming into contact with it. If not treated, this acidic poison can melt through flesh and eventually, bone before completely decomposing a human. Quick-acting, exposed flesh will be corroded in mere moments (2 posts), eating down to and eventually through the bone. A protective layer only slows the process (an additional post) before the inorganic material breaks down. This same poison, while normally used as a projectile, can also be admitted through a bite, as the glands in his mouth can replicate an identical toxin. The venom can span anywhere from 5 to 15 meters in width and can reach out a maximum of 100 meters before dissipating into nihility.

A far more potent brand of toxin than his predecessors could ever produce, special attention is required for curing. General medical ninjutsu will find their effects completely nulled when attempting to cure this poison. Instead, a technique designed precisely for poison removal is required; one meant to challenge complex foreign agents and typically higher in rank. As powerful as any of his brethren, Naori’s venom will require a skill of equal or superior strength, knowledge and utility to remedy.

Purifier: While his venom is innately deadly, years of studying his own philosophy has unearthed a new truth. Consciously, Naoru can enact a chemical shift, altering the enzymes and proteins, removing the lethality of the venom and replacing it with a curative quality. When a wound meets the newly transfigured liquid, it’ll begin to heal. The regenerative power of this liquid is impressive enough to heal extensive damage, and can even cure most poisons. While potent, this regenerative power cannot redevelop limbs or internal organs. This biological feat inspired Naoru to study the field of medicine and poisons. His knowledge now extensive, the summon can alter the chemical compounds to heal more advanced damage, so long as his knowledge of their compounds is sound.

Skin Shedding: While boasting beautiful patterns and suitable defenses, a snake’s skin can serve more purposes. When faced with an immediate, light-threatening danger, Naoru can "shed” his skin instantly. This process allows him to bypass the entirety of an attack and escape without any damage. Due to the swift triggering and tooled for activation at the last possible second, this is arguably the giant’s snake greatest skill. This power extends to anyone he carries, removing them from eminent harm as they safely travel with him. This power does have limitation and can only be used once in a given battle, however.

JUTSU:
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NAME: Manda
ELEMENT:
TYPE: Unknown species
RANK: S
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Senjutsu [Secondary]
APPEARANCE: [X]
Titanic. This mammoth phrase is one of the very few that can articulate Manda’s sheer size, and even then, that’s an understatement. The largest snake in the world aside from the mighty white snake sage, Manda easily towers buildings, mountains and other structures. His body is so vast, he can effortlessly encircle even the largest of villages and crumble them to nothingness with length remaining. His size is even incredible for most boss summons, enabling him to even swallow equally enormous, if not larger creatures’ whole with relative ease.

Bright green eyes protrude from his skull as four large, sharp horns bulge just above. Large, thick scales pattern his body as deep purple paint their surface. Long, daggered fangs protrude from both sides of his mouth as his underbelly is equally matte black. Deep black rings run along his, creating a horrific masterpiece along the boss summon’s visage. His features mimic an amalgamation between an anaconda and a viper, though also holding some semblance to the mythological oriental dragon of folklore.

PERSONALITY:
Callous, unforgiving and selfish, Manda loathes humanity with an unflinching resolve. From the days of the Bloody Moon, his mindset has failed to evolve with the times and due to this he compares humans to nothing more than parasitic filth. More likely to kill than most, he values strength above all us. Refusing to serve a human he feels inferior, the summon is likely to refuse being called or summoned if his strength permits and theirs falters. A strong will and immovable soul is required to challenge and tame this monster.

ABILITIES:
Sage: The first disciple to the white sage snake, Manda has tutored with expectations unrivaled. Over the years and through world-shaping experiences, the giant snake is able to access the energies of the world, enabling him to tap into nature chakra and use senjutsu. With more time and experience invested, the massive creature can learn new techniques that tap into this higher dimension of power for selfish use or those that benefit his summoner(s).

Monstrous strength: Few in history have attained the physical power Manda holds. With easy, mountains can shatter and villages—if not opposed—will cease to exist from a single swipe of his mammoth tail. His Body possesses enough weight to break anything it sits on, even the land itself and his maw can deliver a bite that can tear through seemingly anything. A warrior bred from a millennia of combat and strife, it’s rumored this massive snake can even combat two other summons of the similarly rank simultaneously.

Godspeed: Manda, despite his size and immeasurable strength, also possesses speed unrivaled. With his slender form, the massive serpent can navigate most obstacles with ease, as his body slithers at blinding speeds, surprising even the most trained of eyes and conditioned of bodies. His profound agility and deadly strength make combat by conventional means a mere feat of suicide for most. Those who possess a Dōjutsu or ability that positively affects their perception will be able to track the snake’s movements. The ability to perceive and the ability to react, nonetheless, aren't mutually inclusive.

Miner: A tunneling snake, Manda can effortlessly burrow beneath solid ground and travel with the same insane speed he has on land to his prey. His mastery of the earthen elements allows for him to freely navigate the seclusion of the terra firma, accurately pinpointing the location of targets up to 1km while submerged using his enhanced sensory organs. Likewise, the giant snake can operate fully unimpeded with portions of his body concealed beneath the earth, allowing mobility with his head visible and his body submerged. This extends to any amount of his form submerged (Head grounded and tail exposed, etc.)

JUTSU:
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NAME: Hakuja Sennin
ELEMENT: Unknown
TYPE: Unknown species
RANK: S
SPECIALIZATIONS: Senjutsu [Sole]
APPEARANCE: [X]
Said to be the direct descendent of the Snake God, Hakuja is the largest snake in the world; its body dwarfing even Manda’s as its massive frame is wrapped in thick coils. The sage’s true size seemingly unknown to all, the only clarity comes in the purity of white that paints its scales and the golden circular bands that are intermittently spaced along its length. Golden eyes compliment untamed, long orange hair that falls from Hakuja’s scalp. Occupying its neck, a beautiful emerald jewel exists, chained to the snake’s visage with purpose as a dark hat hides the rigidness of its aged head. Because he has lived in the Ryūchi cave for so long, its body has grown together with the ground. The Sage smokes as well, using a long cigarette holder when doing so.

PERSONALITY:
The oldest of all snakes, Hakuja is a wellspring of wisdom and knowledge gathered over the years spanning his seemingly timeless life. Boasting such a wealth of information, it comes without saying that the sage is very selective of who he shares it with. Unlike Manda or even Aoda, the white snake sage is very partial to the affairs of humans, holding no true hate or attachment to them. Instead, he commends worthiness and is willing to teach those he deemed worthy of his immeasurable power and acumen. Still, those who prove unworthy will be swallowed whole, meant to spend eternity in the depths of the snake’s belly.

Hakuja refuses all attempts to summon him away from Ryūchi cave, regardless of circumstance.

ABILITIES:
White Snake Sage: A creature of legend, Hakuja is the one true sage of the snakes, having trained all who possess senjutsu that derive from the reptiles. As such, if a summoner is proven worthy, they will be gifted the opportunity to train Sage Mode under his tutelage. Utilizing his mastery over the manipulation of sage chakra, the giant snake will teach those under it how to harness nature's energy for their own use. [Plot: Teaches the ways of Senjutsu and Sage Mode.]

Crystal Ball: By infusing his mammoth chakra with an ancient artifact at his disposal, Hakuja can peer into the physical world, watching from a safe distance, the affairs of humans. The range of this ability is seemingly infinite, and allows the snake to stay current with world events. While boasting such perception, the sage is statuesque in his partiality and doesn’t interfere at all.

Telepathy: The progenitor to all snakes, Hakuja shares a psionic link with his kin, allowing nonphysical communication across vast distances. This ability also extends to those who sign the Snake contract as well. In conjunction with his crystal ball ability, the great sage can either forewarn of impending danger or instruct those away from Ryūchi cave.


JUTSU:
[S-Ranks]
Gyaku Ku

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last edit by Toff E on Oct 24, 2023 8:44:36 GMT -5
has written 96,183 posts
Snake Sage ContractFeb 17, 2024 20:36:49 GMT -5
Tateyama Yakitsukeru
I do not wish to be called pretty anymore, I plan to make life beg me for forgivenesss instead.
quote
Tateyama Yakitsukeru Avatar
groupLeaf Shinobi
age 16 years old birthday April 9th rank Genin occupation Sage Apprentice

KYODAIJA
Snake Sage Contract


signatures.


Contract Owner: Name Here
Contract Signer: Name Here
Contract Signer: Name Here
Contract Signer: Name Here






NAME: Mimiki
ELEMENT: None
TYPE: Garden adder
RANK: E
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Taijutsu [Secondary]
APPEARANCE:
A small, thin garden adder. It is black in color, with brownish spots and a thin, brown line on the top of it's snout that goes up into between the eyes. Its eyes are beady and black, while the snout is a tad rounded. Mimiki seems to be always smiling because of the curl in its snout. It isn't longer than ten centimeters and weighs almost nothing.

PERSONALITY:
Mimiki is a small, unassuming adder. It isn't poisonous, nor does it have any powers. And yet, it is smart, smart enough to go on scouting and information gathering missions, and is proud of this. He is a happy kind of person, always 'smiling' and being kind to his summoner. It is the only one as well that truly likes humans and is fascinated by them.

ABILITIES:
[Info Gatherer]
Mimiki is capable of gathering information and to scout, but not very far, nor very fast, as it is too small to be of any long recon usage. He has decent hiding skills, but once again, this is because of his size. It is also really easy to summon and is because of that the first one, in every single case of each of the snake contract summoners that gets called forth.

JUTSU:
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NAME: Yakuni
ELEMENT: None
TYPE: Rough Green Snake
RANK: E
SPECIALIZATIONS: Fuinjutsu [Sole]
APPEARANCE:
Yakuni is a very thin, green snake with an elongated, pointy snout. It has no fangs so to speak of and blends well in the greenery of Konoha. The body is lithe and extremely light, easily put in someone's pocket or hidden in a collar. The top of its scales is of a darker shade of green, while the belly is almost white. He is always wrapped around the contract scroll, which is long and thin, covered with deep green fabric with orange lines on the top and bottom.

PERSONALITY:
This snake is less easy going than most. Barely speaking, he doesn't like humans at all, as more than once they have almost crushed him under their heels. Which is also why he is the guardian of the contract's scroll. Because of his picky personality, he wouldn't let just anyone sign it, not even with the orders of those who signed it. Although a general sourpuss, he has a weakness for white mice and music, which usually is enough to alleviate his mood for an hour or two.

ABILITIES:
None so to speak off, although he is always wrapped around the long, thin scroll that contains the Snake contact. Without his approval, none shall sign it, making of him an important character in the snake clan.

JUTSU:
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NAME: Shishi
ELEMENT: None
TYPE: Harmless Hog-nosed snake
RANK: D
SPECIALIZATIONS: Ninjutsu (General) [Sole]
APPEARANCE:
Shishi, despite being called after a fearsome animal, doesn't have much intimidating looks. A brown body, covered in some geometrical design on its back, he isn't very big either. Barely 120 cm (47 inch) long, he can only do so much to intimidate others. When angered, he will flatten his head and hiss a lot, showing his small fangs that have no poison so to speak of in them. He is brown of colors, the dorsal designs being of a darker shade.

PERSONALITY:
Shishi, albeit not intimidating looking, has a scary personality. Blunt, rude, sarcastic and all together a jerk, he spouts more insults a minute than anyone else. He has a temper and likes to make himself look important. Although uncaring about humans, he doesn't like to be summoned, saying that it makes him feel sick to his stomach.

ABILITIES:
[Clone Specialist]
Albeit Shishi's kind of snake is utterly harmless, it doesn't mean he is incapable of anything. He is very gifted in the simple Bushin Jutsu and has a gift of making over fifty doubles of himself so as to intimidate the enemy at the sight of him.
He is the best to be used in dark places for intimidation tactics or distraction where the lack of shadows isn't noticeable.

JUTSU:
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Bunshin no Jutsu





NAME: Koi
ELEMENT: None
TYPE: Hog Island Constrictor
RANK: D
SPECIALIZATIONS: Taijutsu [Sole]
APPEARANCE:
Koi is a pretty, pale brown boa constrictor leaning on the small size. No longer than 5' (152cm), she has a pretty, intricate geometrical design on her back and top of the head. Her snout is a rounded square, She has large eyes of a soft brown color and always have a twinkle of mischief in them.

PERSONALITY:
Koi is full of mischief outside of battle situations. She likes a good laugh and is known for singing and humming a lot while bobbing her head up and down with the rhythm. She loves warm spaces and is always clinging to the summoner when she can. In battle though, she is serious and silent, solely doing her job of fighting and defending.

ABILITIES:
[Apex Constrictor]
Koi is an incredibly fast snake, who uses constricting moves and heavy hits with her tail to fight. If close enough to coil an enemy she can easily exert power that can break bone if using the right jutsu.

JUTSU:
[S-Ranks]
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[A-Ranks]
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Fuzene [Sleepy Vicegrip Paralysis]





NAME: Sune
ELEMENT: N/A
TYPE: Gopher Snake
RANK: D
SPECIALIZATIONS: Ninjutsu [Primary] | Senjutsu [Secondary]
APPEARANCE: [X]
Eyes as vivid gold as its scales, Sune is the smallest of its nest. Its full length only extending to roughly 4ft, this lesser snake pales in comparison to its counterpart. Still, regardless of his overall size, the jagged, near dagger-like pattern his scales take tend to intimidate larger prey, despite his lack of true combat readiness. A tan underbelly is the most calming of the creature’s physical qualities.

PERSONALITY:
A stark contrast to most of his kin, Sune is readily available to assist most humans in need; this is only further reinforced by his near dire need to complete any task given by his summer. A jovial soul, the baby serpent features a loud personality and amiable approach to most things. This "carelessness” as seen by his brothers’ leads to conflict most of the time, though eventually evaporates into nothingness after some scolding.

ABILITIES:
[Silver Tongue]
Boasting the lowest battle capabilities of his entire nest, Sune searched for a means to assist his companions and family. Compensating for a subpar bite, the snake has developed his sensory organs to unrivaled levels. With the mere flick of his thin tongue, the gopher can accurately taste the scents of a target 1km out. His maximum range extending to 1.5km meters, however, at this point, his ability to accurately distinguish between objects of interest is numbed to some extent. This ability is further magnified with a resource is used to strengthen Sune’s attachment to any given scent (a piece of clothing, bodily fragrance or smell, etc).

JUTSU:
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[A-Ranks]
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[D-Ranks]
Nuke no Jutsu [Escape Technique]





NAME: Chōdanoretsu
ELEMENT:
TYPE: Hogg Island Boa
RANK: C
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Senjutsu [Secondary]
APPEARANCE: [X]
Eyes a jeweled blue, with a similar sapphire paint coating her scales, Chōdanoretsu is a majestic beauty among her ranks. Reaching a sizeable 15ft at full length, this separate boost a more slender form, enabling her frame to move in and around places normally impossible for similarly sized creatures. While her scales are beautiful in and of themselves, the black diamond pattern that waltz from her skull, down her back enables a truer splendor to exist.

PERSONALITY:
Chōdanoretsu boosts a similar fondness for humans as her younger kin, Sune. This likeness, however, diverges from wild admiration to mutual respect. Tending to her listen to her summoner and those he/she trusts, Chōdanoretsu is less likely to attack humans unprovoked and respect their space. Don’t confuse her willingness to coexist for weakness, as if anyone crosses her trusting line, a swift death is eminent in her eyes. Extremely loyal to a fault, this snake is most likely to safeguard her loved ones from attacks, even at the cost of her own wellbeing

ABILITIES:
Submerged: While nimble on land as most snakes are, Chōdanoretsu’s truest mobility is only realized in the presence of water. Be it under rain or immersed within a body of water, this snake’s movement speeds are tripled, dwarfing even trained eyes as her movements become near blinding. This skill is strengthened when adding in an element of surprise or a distraction to mask her movements for a fatal blow.

Shedding: A common practice to remove unwanted filth, parasites and to stimulate growth, snakes slough their old skin for greener pastures. Chōdanoretsu’s shedding acts similarly, though with a distinct difference. An evolutionary trait to compliment her personality, the snake’s molting also acts as a regenerative agent. When inflicted by any damage, Chōdanoretsu can consciously shed her skin, healing herself. A near instantaneous regrowth of scales and skin, the snake can continued combat as her body erases some of the damage. It should be noted this level of healing isn’t all-curative, and if damaged extensively, this ability will be limited. Likewise, fatal external or internal wounds will find no success in being restored.

A grand utility it is; however, all isn’t perfect. This technique, will natural, cannot be used in quick succession (a 2 post interval must expire between uses) and can only be activated a number of times in any given span of time (can be activated 3 times in a single thread).

JUTSU:





NAME: Furu
ELEMENT: Futon
TYPE: Rattlesnake
RANK: C
SPECIALIZATIONS: Genjutsu [Primary] | Senjutsu [Secondary]
APPEARANCE:
A rather large snake for its rank and species, Furu is a massive rattle snake whose size is deceptive to what they are good at. Having a tan-colored scaling for their entire body, Furu doesn't actually have any set pattern to their body's daimonds. Having been born without them they re-apply the markings themself every month for a two-fold purpose in that it makes them appear far more attractive, and that it allows then to appear larger than they already are. Spanning a total of eighteen meters from head to tail, where they have a massive rattle. They usually where a black commander's hat with gold trimming, though its origins are wholly unknown. The center of the hat has a silver badge with Konoha's emblem.

The most catching feature is the large accentuated eyes that seem to draw the eye more than any other portion of their body.

PERSONALITY:
[Selfish]
Furu is a selfish creature, like most of the snakes being the creed of their nature. Seeking power first and help second they believe themself to be first when it comes to tasks. If they had to choose between their life and the summoner ten times out of five they will always preserve their own life. This could be a point they can be convinced otherwise on, assuming they would not die, and if they feel they benefit more from keeping that individual alive. This is also very rare occasion that they are convinced by themselves to do so.

[Capricious]
Their whim is their own personal creed and if they don't feel cooperative then you better be able to pay the price. Sometimes that includes being able to convince them even after they get what they want from you. Being an absolute addict for human make-up and paints they often wish to be paid in ink. If you can not provide ink, but you truly need help them prepare to feed them a limb and that they think you taste good.

[Prideful Ego]
Having the idea that they are beautiful and all that is beautiful is theirs to claim is the guiding creed. Wishing to destroy all they deem ugly, they will also refuse to hurt anything they deem beautiful as long as it can belong to them. They have a habit of thinking humans are either beautiful or ugly and act accordingly, whether it be their summoner or another.

ABILITIES:
[Hypnotic Rattler]
A user of the Art of Illusions, Furu's ability to use genjutsu spawns from their physiology. The rattler at the end of their tail allows them to utilize auditory genjutsu techniques that can be posed onto their victim, and their stare can be used to cast visual genjutsu requiring eye contact.

[Manda's Apprentice]
The youngest to learn Sage Mode under Manda since the Leader of the Snakes began to accept disciples Furu has not yet made full contact to the benefits of being a sage, but that does doesn't stop them from learning. Able to feel out and gather Sage energy, Furu's a natural at the unseen world and with time will be a boon to any that they choose to work with, if not simply for themself. Currently only having Chakra Reserves to match their massive body.

JUTSU:
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[A-Ranks]
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B-Ranks
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[C-Ranks]
Gatagata-Kotsu [Rattled Bones] (See Below)
NAME: Gatagata-Kotsu [Rattled Bones]
RANK: C-Rank
CHAKRA USAGE: Medium
CLASSIFICATION: Genjutsu (Auditory)
ELEMENT: N/A
HANDSEALS: N/A
REQUIREMENT: Furu Personal
TRIGGER: Hear Furu rattling their tail
DESCRIPTION:
Rattling their tail Furu causes the targeted individual to suddenly feel physically rattled. Their vision and nerves act as if they are numbing and can not stop shaking, like they are experiencing a bone-chilling freeze on their skin, though they do not actually become cold. While not inhibiting of actual motion it Gatagata-Kotsu gives need for one to focus more on tasks with their hands or the world around them as things can be blurry if they don't focus on their vision but never quite able to get either to fully stop shaking.

This technique lasts [3 rotations] unless it is kai'd out of.


[D-Ranks]
Naga Shinsei: Doutai no Mai [Sacred Serpent: Dance of Movements]





NAME: Kimiri
ELEMENT: None
TYPE: Spiny tree viper
RANK: B
SPECIALIZATIONS: Genjutsu [Sole]
APPEARANCE:
Kimiri is of a rather large size, going for four meters in length (13 feet) and doesn't do anything with camouflage anymore. Instead of the natural greens and yellows his kind goes for, he had a fierce red main color with purple tips. His scales are keeled, giving him a bristly appearance.

PERSONALITY:
Kimiri thinks that humans are stupid creatures. He dislikes how they are ready to forget their 'eggs' and abandon their mates. He hates the wars and they are far too loud for his liking. He hates their lack of dignity and if he could, he'd ignore them all.
On the other hand, he has grown to like Hebikai to a certain degree. He likes her intelligence and has something sadistic inside of him that feels pleased when she talks about her murdering proceedings.

ABILITIES:
TBD

JUTSU:





NAME: Ai
ELEMENT: None
TYPE: Golden lancehead snake
RANK: B
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Senjutsu [Secondary]
APPEARANCE:
Ai is a thick snake of a short length, no longer than the span of two arms. His head is large and in the form of an arrow head, the skin around his eyes thicker than anywhere else. His mouth is capable of taking in a whole grown man's fist without much effort and his fangs are retractable.

PERSONALITY:
Ai is all about pride. He takes pride in his abilities, his snake companions and so many other things that he is basically a bag full of wind.He has no real personal opinion and does simply what he is told as long it is said with enough reverence and politeness. Although, be careful, because he hates being called nicknames concerning his name.

ABILITIES:
Ai specializes in binding ninjutsu, despite being a poisonous kind of snake. Although his poison would be potent, he won't ever bite anyone, as he finds it utterly disgusting to taste human flesh. He is best used in Snake Sage Mode, as he is the one to gather the necessary chakra and to use it instead of the Sage's own chakra.


JUTSU:
[S-Ranks]
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[A-Ranks]
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B-Ranks
Sen'ei Tajashu [Many Hidden Shadow Snake Hands] [See Below]
NAME: Sen'ei Tajashu [Many Hidden Shadow Snake Hands]
RANK: B
CHAKRA USAGE: High
CLASSIFICATION: Ninjutsu
ELEMENT: --
DESCRIPTION:
Attaching himself to the summoner, Ai allows one of his jutsu to be used through them instead of him. From the user's hands, multiple snakes will sprout, trying to bind the opponents. By increasing the amount of snakes summoned with the Hidden Shadow Snake Hands, the diversity of this ninjutsu is increased. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled.


[C-Ranks]
Gyaku Kuchiyose no Jutsu [Reverse Summoning Technique]

[D-Ranks]
Hebi saimin [Snake Hypnosis]





NAME: Yori
ELEMENT: None
TYPE: Corn Snake
RANK: B
SPECIALIZATIONS: Fuinjutsu [Primary] | Ninjutsu (General) [Secondary]
APPEARANCE:
Yori is an orange colored constrictor snake. Although small size, he has a terrifying jaw that could swallow almost anything double his size. He has smooth scales and radiates a comfortable warmth continuously. His eyes are green and tongue is black.

PERSONALITY:
Yori is an agreeable snake, albeit stubborn. It is not unusual that you have to call him twice before he actually appears and even then, you'd have to be lucky he isn't full with his current meal. Gluttonous, he'd do anything for food, even if it meant he'd die of indigestion.
He has a secret love for the Akimichi, especially the burly red haired one he had seen in battle once.

ABILITIES:
TBD

JUTSU:
[S-Ranks]
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[A-Ranks]
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B-Ranks
NAME: Kakudai mōdo [Enlarging Mode]
RANK: B
CHAKRA USAGE: High
CLASSIFICATION: Ninjutsu
ELEMENT: --
DESCRIPTION:
Yori expands his size by five fold, until he reaches the height of a human being by simply laying down. This is a process that takes some time and thus needs to be prepared in advance for a minute or two. When he has reached the final size, his diameter will be about five meters thick and his length about a hundred meters. He will be able to swallow large packages or amounts of humans without much trouble then.

[C-Ranks]
NAME: Hebi i ketsugō wa [Snake Stomach Binding]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Ninjutsu
ELEMENT: --
DESCRIPTION:
This jutsu allows Yori more control over his bowels, creating a proper prison for those swallowed. His bowels will fold themselves until the feet and hands of the enemy are held tight and cannot remove themselves from it. If the enemy tries to escape, the hands and feet will be mercilessly crushed. If they still try after that, they will be immediately digested.


[D-Ranks]
NAME: Hebi isan shori [Snake Stomach Acid Treatment]
RANK: D
CHAKRA USAGE: Low
CLASSIFICATION: Ninjutsu
ELEMENT: --
DESCRIPTION:
This jutsu allows Yori to have his stomach digest a bit faster. He simply forces the stomach acid and enzymes in it to work faster and fill the 'stomach prison' with it. This of course is quite a painful and terrible death for those still stuck inside of him, as the digestion will take hours, full with acid burns and being twisted and turned in the bowels of the snake.





NAME: Shinja
ELEMENT: N/A
TYPE: Boa Constrictor
RANK: B
SPECIALIZATIONS: Genjutsu [Primary] | Taijutsu [Secondary]
APPEARANCE: [X]
This lengthy boa (25ft) boasts admirable size as its frame exudes sheer elegance. Shinja, whose eyes shimmer a perfect yellow—akin to the sun—features snow-white scales that make this creature nigh-invisible in environments of a similar pallet. A more angular face with a wider head than high predecessor, Shinja is the first step in genetic monstrosity. Despite its size and overwhelming weight, the creature is quite nimble and knows how to allocate its weight to either crush opponents or rest peacefully along his master’s frame without consequenc

PERSONALITY:
Shinja is a manipulative creature. From his innate affinity for the illusionary arts, to his ability to blend in perfectly with any conversation, the opportunist snake cooperates with his own interest in mind. Still, beneath his shroud demeanor resides a summon loyal to his nest. Any human that has earned the respect of their sage and has deem worthy to adopt their summoning contract as the respect of Shinja. This alleviates some of the ingenuity

ABILITIES:
Hiss: A practitioner of trickery, Shinja administers his spells through his sensitive tongue. The snake has the ability to modulate his glottis, quickly placing those who hear his iconic hiss under a genjutsu. This process is selective, enabling the snake to control who are affected and as to not contribute to friendly fire. Shinja can vocalize his hiss as loud or soft as he wants and range can effectively reach out to 50 meters of affect. Presently, the snake can effectively trap up to three individuals in a single genjutsu through his ability.

Bone Shattering: A constrictor organically, Shinja’s form houses an extremely powerful muscle structure. By coiling around an opponent or object, the snake can exert enough force through squeezing to shatter rock. Normally used in conjuration with his spellcasting, the snake tends to freely move outside his genjutsu and ensnare his affected opponent with enough force to deal tremendous damage. Prolonged exposure to such power can cause death if not tended to.

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NAME: Furuki
ELEMENT: Senjutsu, Natural Chakra
TYPE: Burmese Python
RANK: A
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Senjutsu [Secondary]
APPEARANCE:
Furuki is a thick, long and elegant Burmese Python. He is the only one, aside from the Hakuja Sennin, to wear any form of clothing. His scales are yellow and white, his eyes reddish in color. His head is in the form of an arrow head, the nose flattened into a square.
He wears two necklaces, one of them having been given by Hebikai's own master - a tiny black pearl of great worth, while the other one is a simple, purple leather string. He wears several golden rings at the tip of his tail with rubies and sapphires.

PERSONALITY:
Furuki is a soft spoken snake with mild manners. Albeit not too fond of children, he is the most patient with them and is thus the best to be left with. On the other hand, he is very fond of Go and Shogi games, as well as complex literature conversations he has with Hebikai.

ABILITIES:
TBD

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NAME: Tokidoki
ELEMENT: Suiton
TYPE: Spitting Cobra
RANK: A
SPECIALIZATIONS: Ninjutsu (General) [Sole]
APPEARANCE:
Tokidoki, despite her cute name, is everything but cute. She is a full grown spitting cobra of about twenty meters high when standing up, with a blueish, sand brown coat. She always has her hood open, as if she was angry; while it is not the case, it is highly amusing to scare little kids with it.
Her eyes are sapphire blue, one of them having a large scar over it. Her fangs are retractable, both covered in indentations that would shred flesh if she ever got a grip on anything.

PERSONALITY:
Tokidoki is a sweetheart. She loves humans, children and all, even if she loves giving them a good scare at the first meeting. But despite that; her temper is terrible and can make her reckless. She has no lost love for cats, nor dogs and absolutely hates crabs for it is one of those that caused her scar. Also, she detests being called by her full name, requesting to be called "Toki" only.

ABILITIES:
As a special ability, which she uses rarely as her poison production is rather low, she can spit poison. The poison is a strong kind of acid that can melt down flesh, greenery and stone in a matter of seconds or minutes, depending on the density of the material that is touched by it. She cannot use it more than twice in a battle, but is capable of great accuracy.

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S-Ranks
--

A-Ranks
NAME: Hebi i ketsugō wa [Snake Water Cannon]
RANK: A
CHAKRA USAGE: High
CLASSIFICATION: Ninjutsu
ELEMENT: Suiton
DESCRIPTION:
Tokidoki forces high pressurized water jets from her retractable fangs. She can keep this jutsu up for about five full minutes before she has to stop. The pressurized water streams can break through trees and boulders, also bringing down buildings and walls along with it.

B-Ranks
Jōkyū Mizu Kurōn [Advanced Water Clone]

C-Ranks
Suichuu Senkou [Underwater Submarine Voyage]
Chika Genkou [Underground Current Technique]

[D-Ranks]
--

[E-Ranks]
Kawarimi no Jutsu [Body Replacement Technique]





NAME: Aoda
ELEMENT:
TYPE: Anaconda
RANK: A
SPECIALIZATIONS: Ninjutsu (General) | Senjutsu [Secondary]
APPEARANCE: [X]
Aoda is a beastly serpent, spanning enough at its full length to encircle moderately sized villages. With a body as widen as 25ft, this abnormally large snake boasts great strength and mobility. Painted a deep blue, certain lights enables one’s perception to see a disfigured blueish tint. Various black lines pattern diamond along Aoda’s back and across his entire body as the simplistic asthetic adds to the otherwise unhuman canvas. Eyes a seafoam green, both wide and intended, this gigantic beast sits near the top of the Kyodaija hierarchy.

PERSONALITY:
Unlike his superior, Manda, Aoda is very mild mannered and respectful. Addressing his summoners with traditionally respectful suffixes and monikers, Aoda reflects a more humane approach to humanity. His power is quelled by his generous heart and fondness for life, and those who aren’t of the same species. This hopefulness and ability to coexist so freely I sicken to those who lived during the bloody moon and leaves an undesirable taste in their mouth

ABILITIES:
Senjutsu: A first generation student of Manda, Aoda has learned extensively under the tutelage of his mentor. Over the years and through world-shaping experiences, the giant snake is able to access the energies of the world, enabling him to tap into nature chakra and use senjutsu. With more time and experience invested, the massive creature can learn new techniques that tap into this higher dimension of power for selfish use or those that benefit his summoner(s).

Steel Scales: Aoda’s immense size speaks to extreme strength, but his most unappreciated quality is his durability. Gifted with extremely hard scales, the exterior of the snake is very defensible to incoming attacks. Resistant to most physical damage, only truly crippling techniques can dent his natural armor, let alone penetrate. This hard exterior makes Aoda the perfect shield for nearly anything. Soft structures (eyes, internal mouth structure, and underbelly to a lesser extent) are still susceptible to damage, however.

Aoda's strong exterior can withstand sizeable damage, however, its not impregnable.

Gold Tongue: Sune is an elite tracker for his age, however, the small snake’s feat are dwarfed by the sage snake. Aoda’s ability to discern scents through air and physical obstructions are nigh-unrivaled within the nest. All within a 3km radius are subject to his scrutiny as a flick of his tongue can perfectly detail and outline physical or chakra-based signatures. His tracking abilities truly reflect his stature within the hierarchicalpyramid of snakes. His ability to discern between various scents is strengthened when given additional scenery information to go off of. This ability also allows Aoda to combat even when blinded or devoid of most sensory functions.


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NAME: Naoru
ELEMENT:
TYPE: Unknown Species
RANK: A
SPECIALIZATIONS: Ninjutsu (Medical) [Primary] | Senjutsu [Secondary]
APPEARANCE: [X]
The first son of Manda, Naoru exhibits extreme size, able to encircle moderately sized villages with ease,, though nowhere near the size of his father. Sharing many similar to his elder, Naoru expresses a combination of purple and black, outfitting the patterns of his smooth scales that reaches across his entire visage. Nonetheless, the prodigious child of the boss summons features qualities unique to him. Four appendages extend from his being in the form of clawed legs and arms. While short in nature, these limbs permit Naoru to navigate even the most rigid of terrain and climb with ease. A corba-like hood identifies its crown and fangs, resembling those of a poisonous snake line his mouth. Two horns point from his scalp as eye color his eyes creating a majestic phantasm that combines terror and beauty.

PERSONALITY:
Naoru is a conflicted soul. Years of tutelage by his father has warped his opinion of humans, seeing them as nothing more than a meal or a nuisance. On the other hand, the few siblings who reflect a more affectionate heart towards the humanoid species has impacted him—notably Aoba. When in the presence of Manda, Naoru tends to mimic his father’s approach towards them, nonetheless, his truest feelings don’t echo a detestable spirit. It will take a very special summoner to help Naoru pilot his emotions. Still, he respects anyone who has the ability to summon him, and more importantly, who can tame his insidious forebear.

ABILITIES:
Venom: Possessing physical qualities of a venomous snake, Naoru also possesses their noxious substance. Near instantly, a chemical reaction transpires in the creature’s gullet. Once an adequate amount is amassed, Naoru can fire the liquid from his maw at high speed. Far-reaching and wide in nature, this acidic fluid erodes any substance it touches. Acidic by design, the decomposition of any material it touches is slow, though only to maximize the pain any sentiment being feels when coming into contact with it. If not treated, this acidic poison can melt through flesh and eventually, bone before completely decomposing a human. Quick-acting, exposed flesh will be corroded in mere moments (2 posts), eating down to and eventually through the bone. A protective layer only slows the process (an additional post) before the inorganic material breaks down. This same poison, while normally used as a projectile, can also be admitted through a bite, as the glands in his mouth can replicate an identical toxin. The venom can span anywhere from 5 to 15 meters in width and can reach out a maximum of 100 meters before dissipating into nihility.

A far more potent brand of toxin than his predecessors could ever produce, special attention is required for curing. General medical ninjutsu will find their effects completely nulled when attempting to cure this poison. Instead, a technique designed precisely for poison removal is required; one meant to challenge complex foreign agents and typically higher in rank. As powerful as any of his brethren, Naori’s venom will require a skill of equal or superior strength, knowledge and utility to remedy.


Purifier: While his venom was innately deadly, years of experimentation has altered the enzymes and proteins that he produces. His venom has lost its lethality and now possesses a curative quality. When a wound meets the newly transfigured liquid, it’ll begin to heal. The regenerative power of this liquid is impressive enough to heal extensive damage, and can even cure most poisons. While potent, this regenerative power cannot redevelop limbs or internal organs.

Enhanced Chakra Control:

Medical SA: Naoru was inspired to study the field of medicine and poisons. His knowledge now extensive, the summon can alter the chemical compounds to heal more advanced damage, so long as his knowledge of their compounds is sound.

Skin Shedding: While boasting beautiful patterns and suitable defenses, a snake’s skin can serve more purposes. When faced with an immediate, light-threatening danger, Naoru can "shed” his skin instantly. This process allows him to bypass the entirety of an attack and escape without any damage. Due to the swift triggering and tooled for activation at the last possible second, this is arguably the giant’s snake greatest skill. This power extends to anyone he carries, removing them from eminent harm as they safely travel with him. This power does have limitation and can only be used once in a given battle, however.

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NAME: Manda
ELEMENT:
TYPE: Unknown species
RANK: S
SPECIALIZATIONS: Ninjutsu (General) [Primary] | Senjutsu [Secondary]
APPEARANCE: [X]
Titanic. This mammoth phrase is one of the very few that can articulate Manda’s sheer size, and even then, that’s an understatement. The largest snake in the world aside from the mighty white snake sage, Manda easily towers buildings, mountains and other structures. His body is so vast, he can effortlessly encircle even the largest of villages and crumble them to nothingness with length remaining. His size is even incredible for most boss summons, enabling him to even swallow equally enormous, if not larger creatures’ whole with relative ease.

Bright green eyes protrude from his skull as four large, sharp horns bulge just above. Large, thick scales pattern his body as deep purple paint their surface. Long, daggered fangs protrude from both sides of his mouth as his underbelly is equally matte black. Deep black rings run along his, creating a horrific masterpiece along the boss summon’s visage. His features mimic an amalgamation between an anaconda and a viper, though also holding some semblance to the mythological oriental dragon of folklore.

PERSONALITY:
Callous, unforgiving and selfish, Manda loathes humanity with an unflinching resolve. From the days of the Bloody Moon, his mindset has failed to evolve with the times and due to this he compares humans to nothing more than parasitic filth. More likely to kill than most, he values strength above all us. Refusing to serve a human he feels inferior, the summon is likely to refuse being called or summoned if his strength permits and theirs falters. A strong will and immovable soul is required to challenge and tame this monster.

ABILITIES:
Sage: The first disciple to the white sage snake, Manda has tutored with expectations unrivaled. Over the years and through world-shaping experiences, the giant snake is able to access the energies of the world, enabling him to tap into nature chakra and use senjutsu. With more time and experience invested, the massive creature can learn new techniques that tap into this higher dimension of power for selfish use or those that benefit his summoner(s).

Monstrous strength: Few in history have attained the physical power Manda holds. With easy, mountains can shatter and villages—if not opposed—will cease to exist from a single swipe of his mammoth tail. His Body possesses enough weight to break anything it sits on, even the land itself and his maw can deliver a bite that can tear through seemingly anything. A warrior bred from a millennia of combat and strife, it’s rumored this massive snake can even combat two other summons of the similarly rank simultaneously.

Godspeed: Manda, despite his size and immeasurable strength, also possesses speed unrivaled. With his slender form, the massive serpent can navigate most obstacles with ease, as his body slithers at blinding speeds, surprising even the most trained of eyes and conditioned of bodies. His profound agility and deadly strength make combat by conventional means a mere feat of suicide for most. Those who possess a Dōjutsu or ability that positively affects their perception will be able to track the snake’s movements. The ability to perceive and the ability to react, nonetheless, aren't mutually inclusive.

Miner: A tunneling snake, Manda can effortlessly burrow beneath solid ground and travel with the same insane speed he has on land to his prey. His mastery of the earthen elements allows for him to freely navigate the seclusion of the terra firma, accurately pinpointing the location of targets up to 1km while submerged using his enhanced sensory organs. Likewise, the giant snake can operate fully unimpeded with portions of his body concealed beneath the earth, allowing mobility with his head visible and his body submerged. This extends to any amount of his form submerged (Head grounded and tail exposed, etc.)

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NAME: Hakuja Sennin
ELEMENT: Unknown
TYPE: Unknown species
RANK: S
SPECIALIZATIONS: Senjutsu [Sole]
APPEARANCE: [X]
Said to be the direct descendent of the Snake God, Hakuja is the largest snake in the world; its body dwarfing even Manda’s as its massive frame is wrapped in thick coils. The sage’s true size seemingly unknown to all, the only clarity comes in the purity of white that paints its scales and the golden circular bands that are intermittently spaced along its length. Golden eyes compliment untamed, long orange hair that falls from Hakuja’s scalp. Occupying its neck, a beautiful emerald jewel exists, chained to the snake’s visage with purpose as a dark hat hides the rigidness of its aged head. Because he has lived in the Ryūchi cave for so long, its body has grown together with the ground. The Sage smokes as well, using a long cigarette holder when doing so.

PERSONALITY:
The oldest of all snakes, Hakuja is a wellspring of wisdom and knowledge gathered over the years spanning his seemingly timeless life. Boasting such a wealth of information, it comes without saying that the sage is very selective of who he shares it with. Unlike Manda or even Aoda, the white snake sage is very partial to the affairs of humans, holding no true hate or attachment to them. Instead, he commends worthiness and is willing to teach those he deemed worthy of his immeasurable power and acumen. Still, those who prove unworthy will be swallowed whole, meant to spend eternity in the depths of the snake’s belly.

Hakuja refuses all attempts to summon him away from Ryūchi cave, regardless of circumstance.

ABILITIES:
White Snake Sage: A creature of legend, Hakuja is the one true sage of the snakes, having trained all who possess senjutsu that derive from the reptiles. As such, if a summoner is proven worthy, they will be gifted the opportunity to train Sage Mode under his tutelage. Utilizing his mastery over the manipulation of sage chakra, the giant snake will teach those under it how to harness nature's energy for their own use. [Plot: Teaches the ways of Senjutsu and Sage Mode.]

Crystal Ball: By infusing his mammoth chakra with an ancient artifact at his disposal, Hakuja can peer into the physical world, watching from a safe distance, the affairs of humans. The range of this ability is seemingly infinite, and allows the snake to stay current with world events. While boasting such perception, the sage is statuesque in his partiality and doesn’t interfere at all.

Telepathy: The progenitor to all snakes, Hakuja shares a psionic link with his kin, allowing nonphysical communication across vast distances. This ability also extends to those who sign the Snake contract as well. In conjunction with his crystal ball ability, the great sage can either forewarn of impending danger or instruct those away from Ryūchi cave.


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Wisp has written 291 posts