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Wood Release: Taijutsu [1]Nov 4, 2020 1:03:22 GMT -5
Haru
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Ok. I apologize for the delay so let us get with the review.

Unfortunately the techniques although they have good ideas will require some work to make them usable in the site. 

General -

While I understand that techniques that are Taijutsu don't require no hand seals the level of complexity of the techniques make me think more of ninjutsu that supplements taijutsu/bukijutsu. Also some of this techniques strike me more like something you'd gain from a religion/ 

Shinrinyoku Shingon [Forest Bathing Mantra] -

The aspect of the Senju Cannon reminds me a lot to praying to a religion, thus gaining a blessing of a deity, therefore not being able to use techniques save for mokuton and taijutsu. This two need to be separate entities and I can't give it a pass. Now if a technique gives a power up It needs to be passive, like slight strength boost, speed boost, etc. The big problem I have with this technique is that it allows you to grow a 1000 arms from your back and I think there's a problem of coordination here, with the amount of arms the character will produce It will be hard to track each and every arm, sure you can overwhelm but not have finesse and you might actually hit and hurt yourself in the process. Also, the sheer number of arms makes any boost of strength and speed negligible, in fact you could say that you're actually hindered by the amount of limbs. 

Ōkukaika Ninpō: Man no Te [Blooming Ninja Art: 10,000 Hands] 

Ōkukaika Ninpō: Sen no Te [Blooming Ninja Art: 1000 Hands]

Ōkukaika Ninpō: Hyaku no Te [Blooming Ninja Art: 100 Hands] 


Again this is the problem I addressed before. You can't possibly coordinate that number of arms, doesn't matter if it ranges from 10k to just a mere hundred as the brain is wired to track two limbs and the digits at the end of each finger. This is the reason why you don't see boxers, for example, flails both arms at the same time, they can coordinate moves and faints, but attacking with both arms decreased the effectiveness in most cases. 

Ōkukaika Ninpō: Yoitowarui no Ne [Blooming Ninja Art: Root of Good and Evil] -

This technique reminds me to Mokuton: Daijurin no Jutsu [Wood Release: Great Forest technique] which basically does the same although this one only seemed to create a single stump of a tree. 

Ōkukaika Ninpō: Ki o Hanareru [Blooming Ninja Art: Tree Leaving] -

This reminds me to a lesser version of Mokuton: Mori no Yoroi [Wood Release: Forest Armor] only that it is applied to a section rather than to the entire body. 

Ōkukaika Ninpō: Tenōri [Blooming Ninja Art: Caged Hand] -

I actually think this is a pretty neat technique, although I think it is more of a nin than a tai. Again the whole fact of the parent technique 

Ōkukaika Ninpō: Juhi no Bōgyo [Blooming Ninja Art: Bark Defensive] -

Again, this technique reminds me of Mokuton: Mori no Yoroi and I feel it is redundant since one does create a proper armor around your body. 

Solutions?

Now for the most part the ideas behind the techniques aren't bad. But I feel the general sense of the techniques is that it strikes me more as Ninjutsu that could supplement taijutsu. I would start by removing the quasi-religious aspects of the technique. Also instead of just trying to use arms to pummel your opponent directly, you could create them around you, almost like a porcupine trying to defend itself for example.

Other techniques might need to be re-written as they're rather redundant with existing material. 
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