Ototon | Sound NinjutsuNov 16, 2022 17:51:37 GMT -5
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*I hope the reviewers can appreciate that I took a lot of time to try and balance these techniques effectively as they're essentially the damaging branch of auto-hit Genjutsu. I recognise that they need to be carefully monitored and would recommend they actually are 3/3'd - as opposed to 2/2'd. I have also tried to make techniques that are unconventional, utilising more of a 'vibration' based approach to Ototon, as opposed to "I scream and you die" I am using this set of techniques from a range of effects and/or situations in order to allow staff to fully understand the different, ahem, directions, this art could go - while also being approvable, and fairly balanced. Ultimately: it's testing the water. Ototon [Sound Release] Ototon, or Sound Ninjutsu is a branch of non-elemental ninjutsu that ultimately exists to amplify sound. Whether that be sounds from nature, or sounds from oneself. Unlike Genjutsu, Ototon has the ability to harm and maim individuals on the basis of their sound, and what makes this style particularly deadly is its ability to deliver this harm in a wide, powerful range. There are downsides which have made this a less likely used method of combat, but that hasn't erased its use from existence. Special: - All techniques of Ototon are considered to be Area of Effect (AOE) and capable of harming multiple individuals unless otherwise specified, whether by specifying a technique has directional noise or direct contact.
- All Sound Ninjutsu do not have a maximum range unless otherwise specified, for the purposes of in character is defined as "audible range" - anybody, including those who are deaf, will be affected by these techniques so long as they have the requisite auditory organs.
Important Restrictions: - Although it's main boon is the ability to deliver AOE damage and discord, affects everybody except for the user in it's audible radius.
- Truly deadly techniques that do not require musical weaponry usually require contact-to-contact to deliver strikes of pure reverberation.
- S-ranks require weaponry, whether by the use of melody arms, musical tools or body modification. An S-rank can be used by one's own voice, but the first and only use will irrevocably harm the user's voicebox and lungs beyond repair.
- Sound ninjutsu is naturally weaker to techniques which can take the sound waves and absorb the shock, such as Suiton or Doton walls - proportionately reducing the harm caused depending on the kind of technique.
Secondary Restriction - In Character- As an in-character lore, Ototon on N:FB is considered to be a "dirty art" - frowned upon by both allies and enemies for it's use in battlefields usually synonymous with 'friendly fire' it is expected that even NPC allies, civilian or not will take unkindly to those who use this art, even in spite of it's raw power.
- Historically, Sound Ninjutsu is considered the precursor to many of the commonly used Genjutsu that is seen today like the Kousou [Fighting Confused], Kori Shinchū no Jutsu - [Sly Mind Affect Technique] and Hebreke no Jutsu [Inebriation Technique].
NAME: Ribābu [ Reverb] RANK: E CHAKRA USAGE: Low CLASSIFICATION: Ninjutsu HANDSEALS: 2 DESCRIPTION:One of the founding principles of Ototon, after performing hand seals the user places their hand to something that is causing noise, causing a reverb. This sound grows louder and louder over three posts before fading. Alternatively, the user can whistle - where it will bounce off materials in the nearby vicinity. Excellent in a room, great in a forest, not in a plain area. This technique doesn't cause anything beyond minor irritation but can serve as either a distraction, or to disguise other acts which may cause noise. NAME: Boisubokkusu [ Voice Box] RANK: D CHAKRA USAGE: Low (Continuous) CLASSIFICATION: Ninjutsu HANDSEALS: 1 DESCRIPTION:The user modulates and enhances their own voice box using chakra, causing their voice to become leagues louder than it was previously - commonly used in warfare to bark orders from afar, irritate the ears of other opponents or narrate a fight. This technique doesn't harm other people - but will irritate the user's voice after continued use of the technique.
Most commonly associated with the Okada in Iwagakure. NAME: Tori no uta [ Birdsong] RANK: C CHAKRA USAGE: Medium CLASSIFICATION: Ninjutsu HANDSEALS: 6 DESCRIPTION: This technique is the amplification of the user's own voice or the use of a musical instrument in an area of affect. This technique in an audible range which can destroy glass, will deafen people who have auditory organs for a time (5 posts). This deafening is harshest at its first post, but deteriorates over the next five posts as a ringing sound can be heard in the mean time.
NAME: Disukohausu [ Disco House] RANK: C CHAKRA USAGE: Medium CLASSIFICATION: Ninjutsu HANDSEALS: 12 DESCRIPTION:Similar to the previous technique, the user first performs the hand seals and amplifies their own voice or the use of a musical instrument. The voice must either take a harsher, raspy sound - or the instrument needs to be grated against in a way that is usually not used in that way. The resounding audible technique will affect all individuals who have auditory organs excluding the user, and for the next 3 posts disorients their balance that unlike Genjutsu, physically does affect their ability to maintain coordination. NAME: Paidopaipā [ Pied Piper] RANK: C CHAKRA USAGE: Low (Continuous) CLASSIFICATION: Ninjutsu HANDSEALS: 1 DESCRIPTION:The user performs the hand seal and then begins to perform a melodical whistle or pleasing noise on a musical instrument. As long as the user is performing and the target isn't completely aware, the user is capable subtly changing the direction of their balance, and using vibration waves to "suggest" a direction to go. Unlike its Genjutsu counterpart, this is a physical effect which can be overcome, but without overt knowledge is an incredibly powerful technique. NAME: Oto Hirateuchi [ Sound Slap] RANK: B CHAKRA USAGE: High CLASSIFICATION: Ninjutsu HANDSEALS: 15 DESCRIPTION:The one and true original after chakra was discovered. After the user performs hand seals, will perform a typically open handed attack against a user. The technique if it connects to skin, enhances the user's attack beyond human capabilities that does not harm a person in and of itself, over the course of the wide swinging arc by the user amplifies the vibrational kinetic energy in their hand that sound is capable of and sending a target flying a thirty meters in a single direction. It is that person's interaction with the environment that will harm them. This is only useful against people who aren't grounded or particularly heavy - unless the slap itself is cast by a particularly strong user.
NAME: Ushiro no Ie [ Rue the House] RANK: A CHAKRA USAGE: High REQUIREMENTS: Ribābu [ Reverb] CLASSIFICATION: Ninjutsu HANDSEALS: 20 DESCRIPTION:One of the more deadly techniques in the Ototon region that can harm single opponents or a group of opponents while retaining their allies' lives. This technique uses some of the principals of Ribābu [Reverb]. The user performs the handseals before shouting whatever they like at someone. Their voice projects in a wide beam-like fashion from their mouth and hits an opponent.
If the technique is heard by the opponent(s), will find themselves being hit by a physical wall of sound, able to cause some damage akin to having all of their organs punched and causing disorientation to them. This will not kill them, however.
In order for this to do real damage, this technique must first bounce off another object - speeding up the sound waves and dealing immense damage, that even the first bounce is capable of rupturing eardrums, completely ruining any hope of balance and generally rupturing their organs. Provided this bounces off something and then on to their opponent(s), such as from a wall to the opponent(s) the damage proportionately increases, compounding the more time it reverbs, creating what could be a death sentence for those in an enclosure, room or building. This only accurately works in an enclosed building (living quarters, etc) and will not harm those in larger buildings (temples, administrative buildings, etc)
However, as it infers, this technique will 'rue the house' - and all those inside it, all without the user and their allies from having to enter it. This does mean anyone and anything live inside the 'house' will be devastated by the attack - which unless the user is able to accurately perceive, could harm allies and anything between.
After about twenty bounces however, the sound dissipates by being absorbed by the confined space: sparing all others. |
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last edit by Deleted on Jan 2, 2023 9:07:34 GMT -5
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