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Procrastination!!!Sept 18, 2019 10:55:44 GMT -5
Nakahara Hatoza
Nindo Goes Here: Edit Profile > Personal > Most Recent Status
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age 9 years old birthday May 14 rank Academy Student occupation Academy Student
JUTSU INDEX


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PHARAOH LEAP CREATES
last edit by Nakahara Hatoza on Sept 18, 2019 13:18:11 GMT -5
apalooka has written 21 posts
Procrastination!!!Sept 18, 2019 12:43:11 GMT -5
Nakahara Hatoza
Nindo Goes Here: Edit Profile > Personal > Most Recent Status
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age 9 years old birthday May 14 rank Academy Student occupation Academy Student
PUPPETRY JUTSU INDEX



E RANK




D RANK



NAME: Kugutsu Jigoku No Jutsu [Puppet Hell Technique]
RANK: D
CHAKRA USAGE: Low
CLASSIFICATION: Genjutsu
ELEMENT: N/A
HANDSEALS: N/A
PREQUISITE: Puppet
DESCRIPTION:
This technique allows the user to cast an illusion onto one of their puppets. By sending their chakra through the strings attached to the puppet, the user is able to manipulate it's appearance to others by adding one of many features, including; decaying skin instead of wood, darkened eyes, demonic auras, etc.



NAME: Disukabādohorā [Dismembered Horror]
RANK: D
CHAKRA USAGE: Low
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
The chakra string attached to the puppet shift as the user begins to dismantle parts of the puppet. The pieces can be controlled with the chakra strings, allowing for alternative attack patterns. If desired, the puppet could be reassembled as well should the puppeteer deign to need as such. This is similar to the Kugutsu: Kirusuitchi [Puppet Technique: Kill Switch], but instead allowing for maintained control of individual pieces and limbs, though reassembly takes much longer.


C RANK



NAME: Kugutsu Shunshin no Jutsu [Puppetry Body Flicker Technique]
RANK: C
CHAKRA USAGE: Low - High
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
A Variation of the standard Body Flicker technique designed and used by puppeteers. The user of this technique will empower the threads attached to a puppet with chakra, and then rapidly shorten them. Much like the body flicker technique, this results in faster-than-eye movement, bringing the puppet closer to to the puppeteer. Because of the way this technique works, it can not be used to "throw" the puppet, only to "pull" them closer.

If the user also knows the standard Body Flicker technique, they may use both simultaneously, vanishing and then reappearing at the new location with their puppet. If the user wishes they may expend a greater amount of chakra to shorten all of their threads at once, flickering up to ten puppets under their control to them.

In the same way that the body flicker puts great strain on the human body, this technique puts a strain on the user's hands and arms (Or whatever mechanism supports their threads). It cannot be used more than 4 times per thread, regardless of how many puppets are moved.



NAME: Onisageru Mojiretsu [Delving String]
RANK: C
CHAKRA USAGE: Very Low
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
A simple, but very useful technique; by extending puppetry strings and concentrating on the sensation felt in their fingertips a user can probe to try and manipulate or detect what they can't see. Shinobi commonly use this technique to unlock doors, sliding a string under the door to unlock it from the other side. However, this technique can also be used to try and detect opponents in pitch black or other vision-obscuring scenarios like the Hidden Mist Technique.



NAME: Kobaku Mojiretsu No Jutsu [Lashing String Technique]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
This technique utilizes the puppet strings that a puppeteer usually creates, but rather than attaching them to one of the puppets, they use them individually. Typically these strings are used similar to whips when in battle with another shinobi. These whips are able to able to deliver the same amount of force as a typical whip, meaning that the amount of power behind them depends mostly on the power of the shinobi using the technique.



NAME: Takuto Mojiretsu [Grappling String]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
PREQUISITE: Sole Puppetry Specialization
DESCRIPTION:
A useful, but difficult to master skill. This technique requires an entire hand's worth of puppetry strings, the user sending five strings to latch onto a surface before quickly wrapping their hand around the strings and finally shortening the strings at a high speed. While this could be used to rapidly pull light objects towards the user, it is more commonly used to pull the user towards to object they anchor the strings onto. This effectively allows a puppeteer to use their puppet strings as a grappling hook and quickly move around the battlefield.



NAME: Mojiretsu Motsure [String Tangle]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
PREQUISITE: Sole Puppetry Specialization
RESTRICTION: Cannot Be Used Against Sole Puppetry Specialists
DESCRIPTION:
A technique developed by puppeteers to combat puppeteers. With this technique, a puppeteer will extend their strings out to where the opponent's strings would most likely be and will then probe around until they find them before latching on. Once connected the user is able to violently jerk or move the opponent's strings and in doing so interrupt/interfere with the opponent's control over their puppet. For example, if the opponent tried to make their puppet charge forward, the user could pull their string to cause it to potentially go off course or even go completely limp depending on how many strings the user has connected to the opponent's strings.



NAME: Kugutsu Mojiretsu Sunea [Puppet String Snare]
RANK: C
CHAKRA USAGE: Very Low
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
A very simple technique in concept, the puppeteer will quickly loop one or more puppetry strings around their target(s) to give them a violent pull. This could potentially pull out the leg or pull down an arm of an unsuspecting opponent.


B RANK



NAME: Kugutsu: Totsuzen no Machibuse [Puppetry Sudden Ambush]
RANK: B
CHAKRA USAGE: Medium
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: 5
DESCRIPTION:
A variation of the puppet summoning technique, this ability requires a few moments of set up and is generally used when the opponent is unaware of the user. First, the user places their puppet scrolls or seals infront of them. Next they spread their chakra threads so that they surround the "target" of the ambush, usually forming a circle but any shape is possible depending on the terrain and where the most advantageous placement of the appearing puppets would be. Once the threads are in place, the user performs the hand signs.

Once completed, the puppets to be summoned appear in the designated area, rather than near the summoner. This technique requires the user to be able to see the target area, and the area must be within the range of their chakra threads. As its name implies, this ability allows for the creation of an ambush as the target finds themselves suddenly surrounded by puppets. If done properly, the user may be able to set up this ambush without revealing their position, allowing a hasty retreat should the sneak attack fail.



NAME: Nagai Mojiretsu Kugutsu [Long String Puppetry]
RANK: B
CHAKRA USAGE: Very Low
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
A technique developed to increase the potential range of a puppeteer. This technique is performed by intertwining five chakra string through each other to essentially make a chakra rope. From there the new rope is capable of extending large distances and upon reaching the puppet(s) it will once again unravel to either grab individual points on the puppet or to grab multiple puppets.

Due to the form the strings take for most of the distance, they are harder to cut through with chakra enhanced weapons and are more capable of wrapping around obstructions. It should be noted however that this technique was specifically designed for the large open desert of Kaze no Kuni and as such, wrapping around obstacles slows the reaction speed of the puppet(s) making it difficult to use in some areas.



NAME: Chakurasutoringusurō [Chakra String Throw]
RANK: B
CHAKRA USAGE: Medium
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
Interweaving the chakra strings through the puppet, they consolidate into desired points along the puppets body. Should this location come into contact with something else, the strings then attach themselves to the target, allowing the control of the victim through the movements of the puppet. This is in essence a more complex and more concealable from of the Kugutsu Mojiretsu Sunea [Puppet String Snare].


A RANK



NAME: Kugutsu Notoru [Puppet Hijack]
RANK: A
CHAKRA USAGE: Very Low - Very High
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
PREQUISITE: Sole Puppetry Specialization
RESTRICTION: Cannot Be Used Against Sole Puppetry Specialists
DESCRIPTION:
Considered one of the largest steps for a true puppeteer, this technique allows for a puppeteer to extend their chakra strings to the puppet of another. Once there their strings will wrap around the strings extending from an opposing puppeteer and force them slack while connected more of the user's own strings to the puppet.

This effectively prevents the opponent from controlling their own puppets while allowing the user to instead assume control of the device. This allows the user to turn another puppeteer's puppets against them. While it should be noted that most of the time a user will be unable to use a hijacked puppet to its full effectiveness, the main purpose of the technique is to deny an opponent their weapon(s) and while they may not be able to use it as effectively as the puppet's actual owner they only have to use it effective enough to overwhelm whatever other defenses they might have or just long enough to make a puppet destroy itself.



NAME: Fuyo Buki-ko [Floating Armory]
RANK: A
CHAKRA USAGE: Medium
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
An upgraded version of the manipulate advancing blades. This technique allow the user to control up to five weapons with a single chakra string, although this is reduced to three if the weapons are particularly large. This effectively allows a puppeteer to wield dozens of weapons and attack from multiple angles even should all their puppets be broken or otherwise unavailable.



NAME: Mojiretsu Tate [String Shield]
RANK: A
CHAKRA USAGE: Medium
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
An "upgraded" version of Kiko Junbu [Mechanical Light Shield Block], this technique allows the user to create a five by five-foot shield composed entirely of layered chakra strings that are roughly three inches thick and capable of stopping one ton of force with ease. While it only stops as much as the lesser version, it's true strength lies in the fact that a puppeteer can utilize it without mechanisms and most importantly that it is an almost rubber-like shield in that it will try to rebound against whatever hits it, helping to dissipate its force and simply pushing back the user rather than break when it is hit by something too strong.


S RANK



NAME: Sōdai Hikari Tate [Great Light Shield]
RANK: S
CHAKRA USAGE: High
CLASSIFICATION: Ninjutsu [Puppetry]
ELEMENT: N/A
HANDSEALS: N/A
DESCRIPTION:
Widely considered the strongest defense a puppeteer is capable of, this technique combines the strengths of the Mijiretsu Tate [String Shield] and the Kiko Junbu [Mechanical Light Shield Block] techniques. It requires for the puppeteer to have at least one puppet with the light shield mechanism installed. Upon having that puppet activate its light shield they will form an additional layer of chakra on the surface of the more rigid chakra shield which will be more plyable. This in turn create a "soft" layer to help disperse energy before it comes in contact with the "hard" layer which is meant to stop it. Additionally, it should be noted that a puppeteer with multiple puppets who have the shield mechanism could overlap their shields to protect a larger area.

PHARAOH LEAP CREATES
last edit by Nakahara Hatoza on Sept 19, 2019 9:37:04 GMT -5
apalooka has written 21 posts
Procrastination!!!Sept 18, 2019 13:15:25 GMT -5
Nakahara Hatoza
Nindo Goes Here: Edit Profile > Personal > Most Recent Status
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age 9 years old birthday May 14 rank Academy Student occupation Academy Student
TAIJUTSU INDEX


Drunken Fist
NightHawk Fist
Night Sky Fist
Monkey Fist
Ghost Fist
Ascending Air Fist
Orchestra Leg
Heavy Divine Punishment [Strength/Strong Body SA | Taijutsu Primary]
Rakanken: Arhat Fist [Strength SA]
Iron Fist [Strength SA | Tai Primary]
Resuringu [Tai Spec]
Singing Fist Style [Melody Arms & Legs]
Hitei Sa Reta [Tai Spec]
Muay Thai
Judo
Wing Chun [Tai Spec/Relevant SA]
Roaring Wolf Fist
Kyusho Style [Kyoshi/Medic SA]
Toridō
Fist of The Remnant Flame [Nin Spec]


E RANK




D RANK



NAME: Totsuzenno Furasshu [Sudden Flash]
RANK: D
CHAKRA USAGE: N/A
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
A trick move used to distract the enemy. Since most ninjas have forehead protectors, angling their head at a certain angle, they can catch a beam of sunlight, or any other light, and direct it at the opponent's eyes, suprising and blinding them temporarely.



NAME: Suringushotto [Slingshot]
RANK: D
CHAKRA USAGE: Very Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The user places a foot behind the other and bends their knee before pushing off with the same leg and twisting their body while staying still on their other foot. Using the push for propulsion they swing their leg in a swift, almost instantaneous, kick using the tip of their foot as the point of impact to strike at the upper torso of foes.



NAME: Kuikkurōtēshon [Quick Rotation]
RANK: D
CHAKRA USAGE: Very Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
Utilizing chakra in the feet, ankles and legs specifically. It is a small amount of energy, but used precisely on reflexes and timing. This technique is gauged this way. When timed, the user can twist themselves abruptly out of the way of an attack. Like a speedy side-step, but a rotation of one's body to the side. A spin-move. This is only attacks in an immediate vicinity (three meters) anything else is too big an attack. Usually Taijutsu, but sometimes this technique is effective against close-range ninjutsu.



NAME: Chīsana Tsuisutā [Tiny Twister]
RANK: D
CHAKRA USAGE: Very Low
CLASSIFICATION: Taijutsu
ELEMENT: Fūton
DESCRIPTION:
Channeling a small amount of Fūton chakra into their body, the user spins rapidly on their toes using outstretched, fully-functional, arms to hit their opponent, hitting them a multiple number of times leaving small bruises in their wake. The user is able to keep spinning as long as they can, but the longer they spin, the dizzier and more disoriented they will be once they stop.


C RANK



NAME: Usagi Sanpo [Rabbit Walk]
RANK: C
CHAKRA USAGE: N/A
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
Usagi Sanpo is the art of moving really fast, in a nonlinear direction. The user approaches the target in a zig-zag pattern, pouncing left and right while facing the opponent. Due to speed of the movement, and the irregular pattern, they are often confused as to when or how to strike, thus leaving them aghast until it's too late.



NAME: Hōka Ranbu [Surging Fire Wild Dance]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
With a jump the user brings both a backhanded strike with their fist and foot closest to the enemy and quickly turn around to deliver a twisting kick from their opposite leg onto the enemy's side.



NAME: Odori [Swallow Dance]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The user starts with a kick aimed at the chest of the opponent and quickly combos into another kick as they bring their leg back across with their heel striking the same area. It ends with the user jumping off from their free leg and aiming another kick at the same chest area but angled so that its aimed downward to push the foe onto the ground when landed.



NAME: Nise no Suteppu [Fake Step]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
A maneuver best used as a parry or feint when the opponent is also going to strike back. The user rushes at the enemy with a fist raised up and acting like they're going to throw a punch but when they are half a foot away from their target they quickly pull their body into a spin and twirl around so that they are behind them. Once in position they release their fist into a hard strike into the center of the enemy's back.



NAME: Wakamushi Ninatamago [Eggs Becoming Nymph]
RANK: C
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The user will throw a feint before appearing to throw a real punch. Missing by a slight amount on purpose the user will bring their elbow back and deliver bewildering strike to the opponent. The strike itself feels as if the opponents to a direct punch, all of the strength the user put into the hit landing square on the opponent, causing at the least minor bruising of the bone as well as damage to the muscle.



NAME: Seijin Ninawakamushi [Nymphs Becoming Adults]
RANK: C
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
Description: A basic technique in Amenboken, the user will bring their knee up towards an opponent’s groin or chest while pushing off with their back leg. Made as a feint it will barely miss the opponent’s body, but due to the slight change of direction from the push off the opponent will deliver a hard knee strike to the opponent’s chin, fracturing the jaw along with heavily dazing the opponent, possibly even leaving them unconscious.



NAME: Hachidori no Odori [Dance of the Hummingbird]
RANK: C
CHAKRA USAGE: Low - Medium
CLASSIFICATION: Taijutsu
ELEMENT: Fūton
DESCRIPTION:
Hachidori no Odori is a simple taijutsu technique used to maneuver mid-jump by releasing a burst of fuuton chakra from the body opposite the direction you wish to dodge allowing limited directional control mid-air and with enough force allowing the user to perform a double-jump of sorts.



NAME: Hatsu Dappi [First Molt]
RANK: C
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
As the opponent attacks the user he or she drops to the ground while kicking their legs out, taking their enemies legs out from under them. As the opponent falls to the ground the user will deliver a hard kick into their gut, launching them back in the air and winding them.



NAME: Wakamushi no Kama [Nymph's Bite]
RANK: C
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
As their opponent strikes the user ducks under while delivering two hard strikes to the opponent’s leading shin, bruising it and making it painful to walk or put pressure on. With subsequent strikes, the user is capable of dealing enough damage to make it agonizing for the opponent to walk, much less run or leap.



NAME: Nodoka Kandan [Peaceful Interruption]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
As the opponent tries to form hand seals the user raps the attacker’s hand with their knuckles, not causing much damage but preventing the jutsu from being completed as well as bruising the hands of the opponent.



NAME: Utsukushī Odori [Beautiful Dance]
RANK: C
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The user skates across ground, in an odd confusing way, looking like a dancer. Quickly making their way to the opponent before slamming both an elbow and a fist into the opponent’s side. The strike hits hard enough to crack the ribs and wind the opponent.



NAME: Hamon [Ripples]
RANK: C
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
A three-hit combo. The user first starts off with a quick punch to an opponent’s midsection, right below the rib cage, winding them and causing them to bend forward, followed by a second strike to the solar plexus then finishing with a hard knuckle strike to the top of the opponents head, unbalancing them and causing the opponent to hit the ground.



NAME: Ōkashō [Cherry Blossom Impact]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
PREQUISITE: Chakura Gouriki [Chakra Enhanced Strength]
DESCRIPTION:
While some may see it as "superhuman strength", this technique is actually an application of medical ninjutsu, that demands the ability to concentrate, along with minute chakra control. An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. With the damage done dependent on the amount of chakra used, it is also possible for a skilled shinobi to amass it in their fingertip. When the ground is hit it is pulverized into minute pieces by the excess shock, which are then scattered like flower petals, giving rise to the name "Cherry Blossom Impact".



NAME: Tsūtenkyaku [Heavenly Foot of Pain]
RANK: C
CHAKRA USAGE: Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
PREQUISITE: Chakura Gouriki [Chakra Enhanced Strength]
DESCRIPTION:
The user jumps in midair and targets her opponent with a falling ax kick. They concentrate their incredible strength created through the use of the chakra gouriki technique into their heel and strikes the enemy dealing massive damage. It was shown that when they strike the ground, it results in a gigantic crater that can even kill an opponent caught in its immediate strike zone.



NAME: Kasoku Suru [Accelerate]
RANK: C
CHAKRA USAGE: Very Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
A very simple technique, by using chakra the user is able to instantly accelerate their selves to their max speed. This can be done in just about any condition, but any techniques that slow the user's movement (such as armor from jutsu or most jutsu that might slow an individual) will still affect them.



NAME: Gensoku Suru [Decelerate]
RANK: C
CHAKRA USAGE: Very Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The opposite to accelerate, decelerate effectively allows the user to instantly disperse all their momentum and stop on a dime as it were. This technique, however, can only be used for movement and the user must be touching the ground. This can not stop the user from taking damage from a fall nor can it stop their movement when being hit from an attack.


B RANK



NAME: Senpō: Sēji Ken [Sage Art: Sage Fist]
RANK: B
CHAKRA USAGE: Low - Very High
CLASSIFICATION: Taijutsu
ELEMENT: N/A
PREQUISITE: Senjutsu
DESCRIPTION:
Whilst in Sage Mode, the Sage is able to mold natural energy around their body into an aura. This aura increases the range of physical attacks allowing a seemingly missed blow to still hit whilst at the same time significantly increasing the impact of the blow.



NAME: Naifu [Knife]
RANK: B
CHAKRA USAGE: Very Low
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
After years of taijutsu training, the user can use their limbs as lethal weapons. With this technique, the user is capable of cutting and piercing with either the side of their open palm or even just the finger. A true master of this technique is capable of cutting a falling leaf in half with a single move without disturbing its path.

At this level, the user is capable to cut through most objects such as wood and stone, and however, it cannot cut through metal.



NAME: Han Tsubasa no Tenshi [Half-Winged Angel]
RANK: B
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
Whether via surprise or when attacking a winded opponent, the user grabs the opponent's legs from the back and forces them up to sit on their shoulders. Then, the user uses one of the opponent's legs to throw them onto the ground, with a chance to create an imprint into the ground of their body. All of this is done in a rather quick, single movement without much time between steps. Hajime saw a slower, more showy version on TV and basically decided to adopt it as a proper move for Shinobi.



NAME: Seppun Wakamushi [Kissing Nymphs]
RANK: B
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
As the opponent attacks the user send a quick slap to the opponent’s arm or weapon, causing it to miss. The user then grabs their opponent by the shoulder before bringing their opponent towards them, delivering a devastating head butt to their attacker, stunning and disorienting their opponent.



NAME: Seijin-ki Niokeru Keikai [Wary in Adulthood]
RANK: B
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
Facing away from an attacking opponent the user shifts their body so that their opponent’s attack will miss, after their opponent misses the user will drive their elbow back into the attacker's ribs before spinning around and delivering a hard backhand to the attacker’s face.



NAME: Sokudo [Speed]
RANK: B
CHAKRA USAGE: High [Continuous]
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
Sokudo is a method of using chakra passively to reinforce the body's physical capabilities. Such things are movement-based rather than just brute strength would. It gives the user's muscles stimulation, allowing increased hand movement, wrist, arms, and even the legs. This can be used to just have everything work more proficiently. Though, after being used for more than seven posts, the user's muscles will be sore as if they just did an extensive workout. IF continued to be used, eleven posts will begin to break down muscle. Intense pain followed, forced technique shut down.



NAME: Wakamushi no Hikō [Flight of the Nymphs]
RANK: B
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The user lowers their body before delivering a hard uppercut, sending their opponent skyward before catching their opponent by the legs and slamming them back into the earth, brushing and fracturing bones while leaving their opponent dazed.



NAME: Bokusā no Sutansu [Boxer's Stance]
RANK:
CHAKRA USAGE:
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The User will pull his/her hands up in front of the, relaxing their legs to slightly bend and bob their head behind their hands formed into fists, with their less utilized hand in front of their leading hand. Bobbing and weaving, moving their hands constantly in front of their face to block with either the off-hand which is in front or both hands.

This stance allows the user to get very close and personal, the constant movement yet relaxed legs allow the user to keep on their feet. Once given an opening the used in this stance can lead with their off-hand to take their opponent off-guard and strike with their leading arm, which pushes from the shoulder, pulling the strength of the delivery by moving their shoulder with the punch to deliver a more strengthened and accurate punch.

Within this stance, small jabs breaking the defense of their body with their hands utilizes to keep their opponent busy and unable to catch a break, this is also a great way to conjure a grapple move.

[CES:] As a Chakra enhanced user utilizing this stance, She/he can coat their arms with chakra, along with their hands, delivering powerful, devastating effects differing from the amount of chakra used to the level of destruction. Generating a medium chakra strain to enter, then lowering to a low chakra usage to maintain the stance.



NAME: Emono Ninahoshoku-sha [Predator Becoming Prey]
RANK: B
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The user spins across the ground delivering a hard back hand to the opponent, then the user brings down their other hand striking the opponent’s head with their knuckles before bringing back their first hand to perform a strike to the opponent’s temple.


A RANK



NAME: Torune-do Fuuton Ashige [Wind Tornado's Kick]
RANK: A
CHAKRA USAGE: High
CLASSIFICATION: Taijutsu
ELEMENT: Fūton
DESCRIPTION:
This is quite the powerful and accurate jutsu, using its high speed to hardly miss an opponent. The user begins by activating a wind tornado encasing their body, creating a barrier. They then zoom in on a target and quickly race over to them, ending it with a powerful kick that brings the entire tornadoes power with it. Powerful enough to break stone.



NAME: Daburu Rariatto [Severing Bull Lightning Plough Hot Sword]
RANK: A
CHAKRA USAGE:
CLASSIFICATION: Taijutsu
ELEMENT: N/A
PREQUISITE: Rariatto [Lightning Plough Hot Sword]
DESCRIPTION:
A combination move used between two users of the Lariat technique. A simple maneuver where both users strike at an opponent from two sides, the front, and the back. Both users will sandwich the opponent's neck with their arms and can cause serious damage and cut off their air supply for a quick moment or leave permanent damage. Either way, someone hit with this attack will suffer breathing problems right after.

Taijutsu Primaries: However when both users are in perfect sync and match their strength and can aim the attack with both of their full force then the attack becomes an instrument of death as the strength of the two pronged blow can cause decapitation of the target.



NAME: Kiba [Fang]
RANK: A
CHAKRA USAGE: Medium
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The user strikes with an axe kick with their heel aimed right for the top of the enemy's skull. In the next moment upon contact they bring up their other leg with their knee aimed for the lower chin area of the head and sandwich their two strikes together. When done correctly the opponent's skull would most likely be cracked if not completely rattled by the impact resulting in a loss of consciousness should they be high in fatigue.



NAME: Shizukana Ike [Tranquil Pond]
RANK: A
CHAKRA USAGE: High
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
First the user cups their hands before slamming them over their opponent’s ears, causing the eardrums to rupture, startling the opponent and disorienting them. Then the user presses all their fingers together to form points before driving their hands into the opponent’s eyes temporarily blinding the opponent, if done quick enough and with enough strength the user can permanently blind an opponent. Lastly the opponent delivers a hard strike to the opponent’s throat, causing the muscles to spams and lock rendering their opponent incapable of speech or breathing.



NAME: Kurētāpanchi [Crater Punch]
RANK: A
CHAKRA USAGE: High
CLASSIFICATION: Taijutsu
ELEMENT: N/A
PREQUISITE: Chakura Gouriki [Chakra Enhanced Strength]
DESCRIPTION:
Crater Punch is a devastating punch that is only usable by those who have CES. The user will pour chakra into the front of their fists, What looks like inhuman strength, the user will explode their chakra at the extent of a punch which shoots the chakra off at such a rate it feels as if a sonic boom is achieved. Used on the ground to create gigantic craters, the user can utilize this to create devastation to the landscape and flick boulders into the air. As well this technique can also be used without striking an object or landscape, exploding the air itself into a sonic boom, this attack as enough energy to to cause a wind tunnel for a short moment of momentum of wind which only very few people can withstand to stand in.



NAME: Kinetikkupanchi [Kinetic Punch]
RANK: A
CHAKRA USAGE: High
CLASSIFICATION: Taijutsu
ELEMENT: N/A
PREQUISITE: Chakura Gouriki [Chakra Enhanced Strength]
DESCRIPTION:
Kinetic punch allows the CES user to literally punch an object or person, transfer the strength of the momentum of their fist at the target and transfer the said ferocity of the attack to the target, sending the object/enemy hurtling into a direction at an alarming speed. Used loosely with either way to smash boulders into the air, the user can use this to send boulders flying at their opponent. Not limited to just boulders, the opponent can also use this as a defense against blunt weaponry and even send weaponry the same way at the target. Sharp weaponry can prove to be dangerous to try and deflect.



NAME: Hiko Ryu [Flying Dragon]
RANK:
CHAKRA USAGE:
CLASSIFICATION: Taijutsu
ELEMENT: N/A
PREQUISITE: Eight Gates SA [Seventh Gate Active]
DESCRIPTION:
The user must have first opened the Seventh Gate before using this technique. Once that gate is active, the user begins to move at extreme speeds. Once in the air, the user is able to kick in the air, causing a wave of wind to propel the user in the desired direction. The user can do this as many times as they want, but with each kick, the muscles in the user's legs will slowly be torn to shreds before the bones start breaking. The user can also punch causing a wave of wind to be sent in that direction dealing a large amount of damage. Like what happens to the user's legs, the muscles will be shredded with each punch before the bones are broken. This damage is repairable but is impossible to heal instantaneously and depending on the damage, can take months to properly heal with assistance from a medic shinobi.


S RANK



NAME: Ripi-to Torune-do Fuuton Ashige [Repeat Wind Tornado's Kick]
RANK: S
CHAKRA USAGE: Very High
CLASSIFICATION: Taijutsu
ELEMENT: Fūton
DESCRIPTION:
This jutsu is essentially a more developed jutsu of the Torune-do fuuton ashige technique. The user creates a large tornado around themselves and then speeds in for an opponent, proceeding to try and kick them and bringing all the power with them. However this technique has the advantage of them following an opponent for three post in this technique, nearly making sure that they can get the target as they now have three attempts at this deadly trap, enabling them to hold in their kicks this time and find the right moment to do so. Powerful enough to break stone.



NAME: Amenbo no Jibōjiki [Desperation of the Water Strider]
RANK: S
CHAKRA USAGE: High
CLASSIFICATION: Taijutsu
ELEMENT: N/A
DESCRIPTION:
The user waits for his or her opponent to attack. As the opponent attacks the user bends down low to the ground, sweeping their body underneath the opponents strike before pushing up and like a whip drives a hard palm strike into their opponent’s nose, shattering it and sending bone shards into the brain, killing the opponent instantly. The speed and the surprise of the technique makes it almost impossible to dodge.



NAME: Yagai [Night Guy]
RANK: S
CHAKRA USAGE: Very High
CLASSIFICATION: Taijutsu
ELEMENT: N/A
PREQUISITE: Eight Gates SA [Eighth Gate Active]
DESCRIPTION:
The user initiates this technique by saying "Amass" while in the Eighth Gate. This causes the user to release a large amount of red steam called "Steam of Blood". The user's chakra then manifests into a large burning red dragon around their body. The user then shouts "Flow" before dashing forward at such an extreme speed that the space within the immediate vicinity of the technique is distorted, making is extremely difficult for the target to defend against it. The user then deals an immensely powerful kick which carries such a force that it is capable of obliterating the target's body, as well as create a devastating shock wave linear to the kick. Using this technique will instantaneously break the user's legs before causing the user's body to disintegrate. If the user is revived by any other jutsu after using this technique, they will remain crippled and have no feeling in their legs.

PHARAOH LEAP CREATES
last edit by Nakahara Hatoza on Sept 19, 2019 9:37:26 GMT -5
apalooka has written 21 posts