Blizzard Battle

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Blizzard BattleJan 3, 2022 0:18:19 GMT -5
Yuki Shuka
If the world is cold, make it your business to build fires
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yukigakure EVENT

Basic Information.

NAME: Blizzard Battle
ESTIMATED TIME RANGE: 2 months
POSTING TIME: 96 hours
VILLAGES PARTICIPATING: Yukigakure (Allies allowed if slots are unfilled.)
RANK: D
NPC DUTY: Yuki Shuka/Cocoa
RULES:
1. Not death-enabled. This is a tactical exercise in which shinobi are encouraged to act as opposing teams in a mock confrontation. No offensive jutsu will be allowed, as the purpose of this event is to practice strategic thinking.

2. The word count requirement for each post is 200 words.

3. Sign up is available only for Academy Students through Chuunin, as the emphasis is on giving experience to young shinobi.

SIGN UP SLOTS: 10
SIGN UP WINDOW: 2 Week signup, due by January 17th. 



EVENT description.

Background: Young shinobi have not been exposed to the perils of warfront battle. Ideally they never will be, but it is still a skillset that should remain present in the minds of soldiers. This simple and relatively "fun" training exercise was put together with the idea of introducing young and relatively inexperienced shinobi to battlefield leadership and on-field decision-making. While jutsu are a useful tool, a shinobi's first most important tool is their strategic thinking.

The Blizzard Battle is a three-round "snow ball fight," a small war game where two teams of five will be pitted against one another in multiple battle scenarios and forced to attempt to apply a strategic eye. Offensive jutsu are completely off limits, but minor passive, defensive, and reactive jutsu are allowed. In each round, a shinobi hit with two snowballs by an opponent is considered down for the count and may only advise from the sidelines instead of actively participating.

Round 1 - King of the Hill
Both teams will be competing for the capture of a singular defensive position.

Round 2 - Siege
One team will act from a strong defensive position while the other will attempt to break the way in.

Round 3 - Capture the Flag
Both teams will attempt to secure a series of flags while the other side attempts to intervene.

Prizes: 
The winning team will each be given 75 exp while the losing team will each receive 25 exp.




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